v0.3.0.3: ignoring input if window isn't active
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@@ -22,6 +22,11 @@ namespace Barotrauma
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public static GameMain Instance;
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public static bool WindowActive
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{
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get { return Instance == null ? true : GameMain.Instance.IsActive; }
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}
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public static bool DebugDraw;
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public static GraphicsDevice CurrGraphicsDevice;
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