Fixed item tags & aliases not being taken into account when determining target validity in StatusEffect.Apply. Closes #316
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@@ -299,7 +299,20 @@ namespace Barotrauma
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//remove invalid targets
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if (targetNames != null)
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{
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targets.RemoveAll(t => !targetNames.Contains(t.Name));
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targets.RemoveAll(t =>
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{
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Item item = t as Item;
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if (item == null)
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{
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return !targetNames.Contains(t.Name);
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}
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else
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{
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if (item.HasTag(targetNames)) return false;
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if (item.Prefab.NameMatches(targetNames)) return false;
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}
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return true;
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});
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if (targets.Count == 0) return;
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}
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