Fixes
It compiles now, but it's probably really broken.
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@@ -309,7 +309,6 @@ namespace Barotrauma.Items.Components
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if (!PlayerInput.LeftButtonHeld())
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{
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panel.Item.NewComponentEvent(panel, true, true);
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//draggingConnected.Drop(Character);
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draggingConnected = null;
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}
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