Fixes
It compiles now, but it's probably really broken.
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@@ -240,14 +240,10 @@ namespace Barotrauma.Items.Components
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if (fabricatedItem == null)
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{
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StartFabricating(obj as FabricableItem);
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item.NewComponentEvent(this, true, true);
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}
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else
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{
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CancelFabricating();
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item.NewComponentEvent(this, true, true);
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}
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return true;
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