It compiles now, but it's probably really broken.
This commit is contained in:
juanjp600
2016-10-11 20:26:41 -03:00
parent 72033a581e
commit f5268c7c6c
23 changed files with 214 additions and 2006 deletions
@@ -313,7 +313,7 @@ namespace Barotrauma
public override void Update(float deltaTime, bool subInventory = false)
{
base.Update(deltaTime);
if (doubleClickedItem != null)
{
if (doubleClickedItem.ParentInventory != this)
@@ -339,7 +339,7 @@ namespace Barotrauma
//not equipped -> attempt to equip
if (IsInLimbSlot(doubleClickedItem, InvSlotType.Any))
{
TryPutItem(doubleClickedItem, doubleClickedItem.AllowedSlots.FindAll(i => i != InvSlotType.Any), true);
TryPutItem(doubleClickedItem, doubleClickedItem.AllowedSlots.FindAll(i => i != InvSlotType.Any));
}
//equipped -> attempt to unequip
else if (doubleClickedItem.AllowedSlots.Contains(InvSlotType.Any))
@@ -349,7 +349,7 @@ namespace Barotrauma
}
}
}
if (selectedSlot > -1)
{
UpdateSubInventory(deltaTime, selectedSlot);