Unstable 0.1300.0.9
This commit is contained in:
+4
@@ -166,7 +166,11 @@ namespace Barotrauma
|
||||
coroutine = CoroutineManager.InvokeAfter(() =>
|
||||
{
|
||||
//round ended before the coroutine finished
|
||||
#if CLIENT
|
||||
if (GameMain.GameSession == null || Level.Loaded == null && !(GameMain.GameSession.GameMode is TestGameMode)) { return; }
|
||||
#else
|
||||
if (GameMain.GameSession == null || Level.Loaded == null) { return; }
|
||||
#endif
|
||||
DelayedObjectives.Remove(objective);
|
||||
AddObjective(objective);
|
||||
callback?.Invoke();
|
||||
|
||||
Reference in New Issue
Block a user