v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -29,7 +29,8 @@ namespace Barotrauma.Networking
REQUEST_STARTGAMEFINALIZE, //tell the server you're ready to finalize round initialization
ERROR, //tell the server that an error occurred
CREW
CREW,
READY_CHECK
}
enum ClientNetObject
@@ -78,7 +79,8 @@ namespace Barotrauma.Networking
MISSION,
EVENTACTION,
RESET_UPGRADES, //inform the clients that the upgrades on the submarine have been reset
CREW //anything related to managing bots in multiplayer
CREW, //anything related to managing bots in multiplayer
READY_CHECK //start, end and update a ready check
}
enum ServerNetObject
{
@@ -113,6 +115,13 @@ namespace Barotrauma.Networking
SwitchSub
}
public enum ReadyCheckState
{
Start,
Update,
End
}
enum DisconnectReason
{
Unknown,