v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -129,8 +129,8 @@ namespace Barotrauma
: this(rect, rect.Width < rect.Height, submarine)
{ }
public Gap(Rectangle rect, bool isHorizontal, Submarine submarine)
: base(MapEntityPrefab.Find(null, "gap"), submarine)
public Gap(Rectangle rect, bool isHorizontal, Submarine submarine, ushort id = Entity.NullEntityID)
: base(MapEntityPrefab.Find(null, "gap"), submarine, id)
{
this.rect = rect;
flowForce = Vector2.Zero;
@@ -141,7 +141,8 @@ namespace Barotrauma
GapList.Add(this);
InsertToList();
outsideCollisionBlocker = GameMain.World.CreateEdge(-Vector2.UnitX * 2.0f, Vector2.UnitX * 2.0f);
float blockerSize = ConvertUnits.ToSimUnits(Math.Max(rect.Width, rect.Height)) / 2;
outsideCollisionBlocker = GameMain.World.CreateEdge(-Vector2.UnitX * blockerSize, Vector2.UnitX * blockerSize);
outsideCollisionBlocker.UserData = $"CollisionBlocker (Gap {ID})";
outsideCollisionBlocker.BodyType = BodyType.Static;
outsideCollisionBlocker.CollisionCategories = Physics.CollisionWall;
@@ -711,7 +712,7 @@ namespace Barotrauma
if (!DisableHullRechecks) FindHulls();
}
public static Gap Load(XElement element, Submarine submarine)
public static Gap Load(XElement element, Submarine submarine, IdRemap idRemap)
{
Rectangle rect = Rectangle.Empty;
@@ -737,12 +738,10 @@ namespace Barotrauma
isHorizontal = horizontalAttribute.Value.ToString() == "true";
}
Gap g = new Gap(rect, isHorizontal, submarine)
Gap g = new Gap(rect, isHorizontal, submarine, idRemap.GetOffsetId(element))
{
ID = (ushort)int.Parse(element.Attribute("ID").Value),
linkedToID = new List<ushort>(),
};
g.OriginalID = g.ID;
return g;
}