v0.11.0.9
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#if CLIENT
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using Microsoft.Xna.Framework.Graphics;
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#endif
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namespace Barotrauma.MapCreatures.Behavior
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{
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enum ExitState
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{
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Running, // State is running
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Terminate, // State has exited
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ReturnLast // Return to the last running state if any
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}
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interface IBallastFloraState
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{
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public void Enter();
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public void Exit();
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public void Update(float deltaTime);
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public ExitState GetState();
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}
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}
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