v0.11.0.9
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@@ -482,9 +482,9 @@ namespace Barotrauma.Items.Components
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return componentElement;
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}
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public override void Load(XElement componentElement, bool usePrefabValues)
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public override void Load(XElement componentElement, bool usePrefabValues, IdRemap idRemap)
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{
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base.Load(componentElement, usePrefabValues);
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base.Load(componentElement, usePrefabValues, idRemap);
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savedFabricatedItem = componentElement.GetAttributeString("fabricateditemidentifier", "");
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savedTimeUntilReady = componentElement.GetAttributeFloat("savedtimeuntilready", 0.0f);
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savedRequiredTime = componentElement.GetAttributeFloat("savedrequiredtime", 0.0f);
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