v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -25,9 +25,11 @@ namespace Barotrauma
public bool HasBots { get; set; }
public List<Pair<Order, float>> ActiveOrders { get; } = new List<Pair<Order, float>>();
public List<Pair<Order, float?>> ActiveOrders { get; } = new List<Pair<Order, float?>>();
public bool IsSinglePlayer { get; private set; }
public ReadyCheck ActiveReadyCheck;
public CrewManager(bool isSinglePlayer)
{
IsSinglePlayer = isSinglePlayer;
@@ -38,7 +40,7 @@ namespace Barotrauma
partial void InitProjectSpecific();
public bool AddOrder(Order order, float fadeOutTime)
public bool AddOrder(Order order, float? fadeOutTime)
{
if (order.TargetEntity == null)
{
@@ -46,7 +48,10 @@ namespace Barotrauma
return false;
}
Pair<Order, float> existingOrder = ActiveOrders.Find(o => o.First.Prefab == order.Prefab && o.First.TargetEntity == order.TargetEntity);
Pair<Order, float?> existingOrder =
ActiveOrders.Find(o => o.First.Prefab == order.Prefab && o.First.TargetEntity == order.TargetEntity &&
(o.First.TargetType != Order.OrderTargetType.WallSection || o.First.WallSectionIndex == order.WallSectionIndex));
if (existingOrder != null)
{
existingOrder.Second = fadeOutTime;
@@ -54,32 +59,33 @@ namespace Barotrauma
}
else
{
ActiveOrders.Add(new Pair<Order, float>(order, fadeOutTime));
ActiveOrders.Add(new Pair<Order, float?>(order, fadeOutTime));
return true;
}
}
public void RemoveOrder(Order order)
{
ActiveOrders.RemoveAll(o => o.First == order);
}
public void AddCharacterElements(XElement element)
{
foreach (XElement subElement in element.Elements())
foreach (XElement characterElement in element.Elements())
{
if (!subElement.Name.ToString().Equals("character", StringComparison.OrdinalIgnoreCase)) { continue; }
if (!characterElement.Name.ToString().Equals("character", StringComparison.OrdinalIgnoreCase)) { continue; }
CharacterInfo characterInfo = new CharacterInfo(subElement);
CharacterInfo characterInfo = new CharacterInfo(characterElement);
#if CLIENT
if (subElement.GetAttributeBool("lastcontrolled", false)) { characterInfo.LastControlled = true; }
if (characterElement.GetAttributeBool("lastcontrolled", false)) { characterInfo.LastControlled = true; }
#endif
characterInfos.Add(characterInfo);
foreach (XElement invElement in subElement.Elements())
foreach (XElement subElement in characterElement.Elements())
{
if (!invElement.Name.ToString().Equals("inventory", StringComparison.OrdinalIgnoreCase)) { continue; }
characterInfo.InventoryData = invElement;
break;
switch (subElement.Name.ToString().ToLowerInvariant())
{
case "inventory":
characterInfo.InventoryData = subElement;
break;
case "health":
characterInfo.HealthData = subElement;
break;
}
}
}
}
@@ -118,6 +124,12 @@ namespace Barotrauma
AddCharacterToCrewList(character);
AddCurrentOrderIcon(character, character.CurrentOrder, character.CurrentOrderOption);
#endif
var idleObjective = character.AIController?.ObjectiveManager?.GetObjective<AIObjectiveIdle>();
if (idleObjective != null)
{
idleObjective.Behavior = character.Info.Job.Prefab.IdleBehavior;
}
}
public void AddCharacterInfo(CharacterInfo characterInfo)
@@ -175,7 +187,7 @@ namespace Barotrauma
}
if (character.Info.InventoryData != null)
{
character.Info.SpawnInventoryItems(character.Inventory, character.Info.InventoryData);
character.SpawnInventoryItems(character.Inventory, character.Info.InventoryData);
}
else if (!character.Info.StartItemsGiven)
{
@@ -206,14 +218,19 @@ namespace Barotrauma
public void Update(float deltaTime)
{
foreach (Pair<Order, float> order in ActiveOrders)
foreach (Pair<Order, float?> order in ActiveOrders)
{
order.Second -= deltaTime;
if (order.Second.HasValue) { order.Second -= deltaTime; }
}
ActiveOrders.RemoveAll(o => o.Second <= 0.0f);
ActiveOrders.RemoveAll(o => o.Second.HasValue && o.Second <= 0.0f);
UpdateConversations(deltaTime);
UpdateProjectSpecific(deltaTime);
ActiveReadyCheck?.Update(deltaTime);
if (ActiveReadyCheck != null && ActiveReadyCheck.IsFinished)
{
ActiveReadyCheck = null;
}
}
#region Dialog