v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -56,7 +56,9 @@ namespace Barotrauma
public override void Init(bool affectSubImmediately)
{
spawnPos = Level.Loaded.GetRandomItemPos(
(Rand.Value(Rand.RandSync.Server) < 0.5f) ? Level.PositionType.MainPath : Level.PositionType.Cave | Level.PositionType.Ruin,
(Rand.Value(Rand.RandSync.Server) < 0.5f) ?
Level.PositionType.MainPath | Level.PositionType.SidePath :
Level.PositionType.Cave | Level.PositionType.Ruin,
500.0f, 10000.0f, 30.0f);
spawnPending = true;