v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -46,7 +46,7 @@ namespace Barotrauma
}
if (character.CurrentHull == null)
{
Priority = objectiveManager.CurrentOrder is AIObjectiveGoTo && HumanAIController.HasDivingSuit(character) ? 0 : 100;
Priority = (objectiveManager.IsCurrentOrder<AIObjectiveGoTo>() || objectiveManager.Objectives.Any(o => o is AIObjectiveCombat)) && HumanAIController.HasDivingSuit(character) ? 0 : 100;
}
else
{