v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -46,6 +46,7 @@ namespace Barotrauma
}
return new AIObjectiveGetItem(character, gearTag, objectiveManager, equip: true)
{
AllowStealing = true,
AllowToFindDivingGear = false,
AllowDangerousPressure = true
};
@@ -85,8 +86,7 @@ namespace Barotrauma
return new AIObjectiveContainItem(character, OXYGEN_SOURCE, targetItem.GetComponent<ItemContainer>(), objectiveManager, spawnItemIfNotFound: character.TeamID == Character.TeamType.FriendlyNPC)
{
AllowToFindDivingGear = false,
AllowDangerousPressure = true,
ConditionLevel = 0
AllowDangerousPressure = true
};
},
onAbandon: () => Abandon = true,