v0.11.0.9
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+1
@@ -38,6 +38,7 @@ namespace Barotrauma
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public static bool IsValidTarget(Hull hull, Character character)
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{
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if (hull == null) { return false; }
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if (hull.IgnoreByAI) { return false; }
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if (hull.FireSources.None()) { return false; }
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if (hull.Submarine == null) { return false; }
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if (character.Submarine == null) { return false; }
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