v0.11.0.9
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@@ -186,7 +186,7 @@ namespace Barotrauma
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spriteBatch.End();
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graphics.SetRenderTarget(null);
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GameMain.LightManager.UpdateLightMap(graphics, spriteBatch, cam, renderTarget);
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GameMain.LightManager.RenderLightMap(graphics, spriteBatch, cam, renderTarget);
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//------------------------------------------------------------------------
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graphics.SetRenderTarget(renderTargetBackground);
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