v0.11.0.9
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@@ -55,13 +55,8 @@ namespace Barotrauma.Items.Components
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{
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if (character == null || !character.IsKeyDown(InputType.Aim)) return;
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#if DEBUG
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if (PlayerInput.KeyHit(InputType.PreviousFireMode))
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#else
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if (PlayerInput.MouseWheelDownClicked())
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#endif
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{
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if (spraySetting > 0)
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{
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spraySetting--;
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@@ -74,11 +69,7 @@ namespace Barotrauma.Items.Components
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targetSections.Clear();
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}
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#if DEBUG
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if (PlayerInput.KeyHit(InputType.NextFireMode))
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#else
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if (PlayerInput.MouseWheelUpClicked())
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#endif
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{
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if (spraySetting < 2)
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{
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