v0.11.0.9
This commit is contained in:
@@ -368,6 +368,9 @@ namespace Barotrauma
|
||||
SoundPlayer.OverrideMusicDuration = 18.0f;
|
||||
crewDead = false;
|
||||
|
||||
LevelData lvlData = GameMain.GameSession.LevelData;
|
||||
bool beaconActive = GameMain.GameSession.Level.CheckBeaconActive();
|
||||
|
||||
GameMain.GameSession.EndRound("", traitorResults, transitionType);
|
||||
var continueButton = GameMain.GameSession.RoundSummary?.ContinueButton;
|
||||
RoundSummary roundSummary = null;
|
||||
@@ -452,6 +455,8 @@ namespace Barotrauma
|
||||
}
|
||||
}
|
||||
|
||||
lvlData.IsBeaconActive = beaconActive;
|
||||
|
||||
SaveUtil.SaveGame(GameMain.GameSession.SavePath);
|
||||
}
|
||||
else
|
||||
|
||||
Reference in New Issue
Block a user