v0.11.0.9
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@@ -525,6 +525,7 @@ namespace Barotrauma
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Tutorials.Tutorial.Init();
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MapGenerationParams.Init();
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LevelGenerationParams.LoadPresets();
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CaveGenerationParams.LoadPresets();
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OutpostGenerationParams.LoadPresets();
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WreckAIConfig.LoadAll();
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EventSet.LoadPrefabs();
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@@ -533,6 +534,7 @@ namespace Barotrauma
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SkillSettings.Load(GetFilesOfType(ContentType.SkillSettings));
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Order.Init();
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EventManagerSettings.Init();
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BallastFloraPrefab.LoadAll(GetFilesOfType(ContentType.MapCreature));
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TitleScreen.LoadState = 50.0f;
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yield return CoroutineStatus.Running;
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@@ -632,6 +634,7 @@ namespace Barotrauma
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/// </summary>
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protected override void UnloadContent()
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{
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TextureLoader.CancelAll();
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CoroutineManager.StopCoroutines("Load");
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Video.Close();
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VoipCapture.Instance?.Dispose();
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@@ -680,7 +683,7 @@ namespace Barotrauma
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}
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public void OnLobbyJoinRequested(Steamworks.Data.Lobby lobby, Steamworks.SteamId friendId)
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{
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{
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SteamManager.JoinLobby(lobby.Id, true);
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}
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