v0.11.0.9

This commit is contained in:
Joonas Rikkonen
2020-12-09 16:34:16 +02:00
parent bbf06f0984
commit f433a7ba10
325 changed files with 13947 additions and 3652 deletions
@@ -416,8 +416,7 @@ namespace Barotrauma
Character character = null;
if (noInfo)
{
character = Create(speciesName, position, seed, null, false);
character.ID = id;
character = Create(speciesName, position, seed, characterInfo: null, id: id, isRemotePlayer: false);
bool containsStatusData = inc.ReadBoolean();
if (containsStatusData)
{
@@ -434,8 +433,7 @@ namespace Barotrauma
CharacterInfo info = CharacterInfo.ClientRead(infoSpeciesName, inc);
character = Create(speciesName, position, seed, info, ownerId > 0 && GameMain.Client.ID != ownerId, hasAi);
character.ID = id;
character = Create(speciesName, position, seed, characterInfo: info, id: id, isRemotePlayer: ownerId > 0 && GameMain.Client.ID != ownerId, hasAi: hasAi);
character.TeamID = (TeamType)teamID;
character.CampaignInteractionType = (CampaignMode.InteractionType)inc.ReadByte();
if (character.CampaignInteractionType != CampaignMode.InteractionType.None)