(39bf46af8) Don't wait when find safety or combat is active.
This commit is contained in:
@@ -75,37 +75,25 @@ namespace Barotrauma
|
||||
public CrewManager(XElement element, bool isSinglePlayer)
|
||||
: this(isSinglePlayer)
|
||||
{
|
||||
return characterListBox.Rect;
|
||||
}
|
||||
|
||||
public IEnumerable<Character> GetCharacters()
|
||||
{
|
||||
return characterListBox.Rect;
|
||||
}
|
||||
|
||||
public IEnumerable<CharacterInfo> GetCharacterInfos()
|
||||
{
|
||||
return characterListBox.Rect;
|
||||
}
|
||||
|
||||
public void AddCharacter(Character character)
|
||||
{
|
||||
if (character.Removed)
|
||||
guiFrame = new GUIFrame(new RectTransform(Vector2.One, GUICanvas.Instance), null, Color.Transparent)
|
||||
{
|
||||
DebugConsole.ThrowError("Tried to add a removed character to CrewManager!\n" + Environment.StackTrace);
|
||||
return;
|
||||
}
|
||||
if (character.IsDead)
|
||||
{
|
||||
DebugConsole.ThrowError("Tried to add a dead character to CrewManager!\n" + Environment.StackTrace);
|
||||
return;
|
||||
}
|
||||
CanBeFocused = false
|
||||
};
|
||||
|
||||
if (!characters.Contains(character)) characters.Add(character);
|
||||
if (!characterInfos.Contains(character.Info))
|
||||
Point scrollButtonSize = new Point((int)(200 * GUI.Scale), (int)(30 * GUI.Scale));
|
||||
|
||||
crewArea = new GUIFrame(HUDLayoutSettings.ToRectTransform(HUDLayoutSettings.CrewArea, guiFrame.RectTransform), "", Color.Transparent)
|
||||
{
|
||||
characterInfos.Add(character.Info);
|
||||
}
|
||||
CanBeFocused = false
|
||||
};
|
||||
toggleCrewButton = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), HUDLayoutSettings.CrewArea.Height), guiFrame.RectTransform)
|
||||
{ AbsoluteOffset = HUDLayoutSettings.CrewArea.Location },
|
||||
"", style: "UIToggleButton");
|
||||
toggleCrewButton.OnClicked += (GUIButton btn, object userdata) =>
|
||||
{
|
||||
ToggleCrewAreaOpen = !ToggleCrewAreaOpen;
|
||||
return true;
|
||||
};
|
||||
|
||||
var characterInfo = new CharacterInfo(subElement);
|
||||
characterInfos.Add(characterInfo);
|
||||
@@ -266,6 +254,11 @@ namespace Barotrauma
|
||||
}
|
||||
|
||||
public IEnumerable<Character> GetCharacters()
|
||||
{
|
||||
return characterListBox.Rect;
|
||||
}
|
||||
|
||||
public IEnumerable<CharacterInfo> GetCharacterInfos()
|
||||
{
|
||||
if (characterInfos.Contains(characterInfo))
|
||||
{
|
||||
@@ -276,17 +269,6 @@ namespace Barotrauma
|
||||
characterInfos.Add(characterInfo);
|
||||
}
|
||||
|
||||
public IEnumerable<CharacterInfo> GetCharacterInfos()
|
||||
{
|
||||
if (character == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Tried to remove a null character from CrewManager.\n" + Environment.StackTrace);
|
||||
return;
|
||||
}
|
||||
characters.Remove(character);
|
||||
if (removeInfo) characterInfos.Remove(character.Info);
|
||||
}
|
||||
|
||||
public void AddCharacter(Character character)
|
||||
{
|
||||
if (character.Removed)
|
||||
@@ -659,41 +641,19 @@ namespace Barotrauma
|
||||
characterListBox.BarScroll = roundedPos;
|
||||
}
|
||||
|
||||
var toggleWrongOrderBtn = new GUIButton(new RectTransform(new Point((int)(30 * GUI.Scale), wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
|
||||
"", style: "UIToggleButton")
|
||||
CreateCharacterFrame(character, characterListBox.Content);
|
||||
characterListBox.Content.RectTransform.SortChildren((c1, c2) => { return c2.NonScaledSize.X - c1.NonScaledSize.X; });
|
||||
|
||||
if (character is AICharacter)
|
||||
{
|
||||
UserData = "togglewrongorder",
|
||||
CanBeFocused = false
|
||||
};
|
||||
|
||||
wrongOrderList.RectTransform.NonScaledSize = new Point(
|
||||
wrongOrderList.Content.Children.Sum(c => c.Rect.Width + wrongOrderList.Spacing),
|
||||
wrongOrderList.RectTransform.NonScaledSize.Y);
|
||||
wrongOrderList.RectTransform.SetAsLastChild();
|
||||
|
||||
new GUIFrame(new RectTransform(new Point(
|
||||
wrongOrderList.Rect.Width - toggleWrongOrderBtn.Rect.Width - wrongOrderList.Spacing * 2,
|
||||
wrongOrderList.Rect.Height), wrongOrderList.Content.RectTransform),
|
||||
style: null)
|
||||
{
|
||||
CanBeFocused = false
|
||||
};
|
||||
|
||||
//scale to fit the content
|
||||
orderButtonFrame.RectTransform.NonScaledSize = new Point(
|
||||
orderButtonFrame.Children.Sum(c => c.Rect.Width + orderButtonFrame.AbsoluteSpacing),
|
||||
orderButtonFrame.RectTransform.NonScaledSize.Y);
|
||||
|
||||
frame.RectTransform.NonScaledSize = new Point(
|
||||
characterInfoWidth + spacing + (orderButtonFrame.Rect.Width - wrongOrderList.Rect.Width),
|
||||
frame.RectTransform.NonScaledSize.Y);
|
||||
|
||||
characterListBox.RectTransform.NonScaledSize = new Point(
|
||||
characterListBox.Content.Children.Max(c => c.Rect.Width) + wrongOrderList.Rect.Width,
|
||||
characterListBox.RectTransform.NonScaledSize.Y);
|
||||
characterListBox.Content.RectTransform.NonScaledSize = characterListBox.RectTransform.NonScaledSize;
|
||||
characterListBox.UpdateScrollBarSize();
|
||||
return frame;
|
||||
var ai = character.AIController as HumanAIController;
|
||||
if (ai == null)
|
||||
{
|
||||
DebugConsole.ThrowError("Error in crewmanager - attempted to give orders to a character with no HumanAIController");
|
||||
return;
|
||||
}
|
||||
character.SetOrder(ai.CurrentOrder, "", null, false);
|
||||
}
|
||||
}
|
||||
|
||||
private IEnumerable<object> KillCharacterAnim(GUIComponent component)
|
||||
|
||||
Reference in New Issue
Block a user