- Some of the non-game-crashing error messages are sent to GameAnalytics.
- Changed crash severity from Error to Critical. - Exception handling when loading submarine preview images. - Checking if position is valid in Ragdoll.SetPosition.
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@@ -203,7 +203,7 @@ namespace Barotrauma
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if (GameSettings.SendUserStatistics)
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{
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CrashMessageBox( "A crash report (\"crashreport.log\") was saved in the root folder of the game and sent to the developers.");
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GameAnalytics.AddErrorEvent(EGAErrorSeverity.Error, crashReport);
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GameAnalytics.AddErrorEvent(EGAErrorSeverity.Critical, crashReport);
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GameAnalytics.OnStop();
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}
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else
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