Merge remote-tracking branch 'barotrauma/master' into new-netcode

# Conflicts:
#	Subsurface/Properties/AssemblyInfo.cs
#	Subsurface/Source/Characters/AI/EnemyAIController.cs
#	Subsurface/Source/Characters/AICharacter.cs
#	Subsurface/Source/Characters/Character.cs
#	Subsurface/Source/Items/Components/Signal/Connection.cs
#	Subsurface/Source/Items/Item.cs
#	Subsurface/Source/Map/Structure.cs
#	Subsurface/Source/Networking/GameClient.cs
#	Subsurface/Source/Networking/GameServer.cs
#	Subsurface/Source/Screens/NetLobbyScreen.cs
This commit is contained in:
juanjp600
2016-11-05 18:18:20 -03:00
57 changed files with 454 additions and 362 deletions
@@ -130,7 +130,7 @@ namespace Barotrauma.Items.Components
levelEndTickBox = new GUITickBox(
new Rectangle(5, 90, 15, 15),
GameMain.GameSession == null ? "" : ToolBox.LimitString(GameMain.GameSession.StartLocation.Name, 20),
GameMain.GameSession == null ? "" : ToolBox.LimitString(GameMain.GameSession.EndLocation.Name, 20),
Alignment.TopLeft, GUI.SmallFont, GuiFrame);
levelEndTickBox.Enabled = false;
levelEndTickBox.OnSelected = SelectDestination;