Progress on making creatures eat each other, waists of humanoid characters can't be severed from the torso because they're used to anchor colliders to dead characters
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@@ -14,6 +14,7 @@
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attackpriorityrooms="50.0"
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attackpriorityweaker="60"
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attackprioritystronger="-70"
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eatpriority="65"
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attackcooldown="1.0"
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sight="0.5"
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hearing="1.0"
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@@ -31,7 +32,7 @@
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<collider radius="60"/>
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<!-- head -->
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<limb id = "0" radius="30" height="86" mass = "6" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armor="10.0">
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<limb id = "0" radius="30" height="86" mass = "6" type="Head" flip="true" steerforce="1.0" armorsector="0.0,180.0" armor="10.0" mouthpos="30,88">
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<sprite texture="Content/Characters/Mantis/mantis.png" sourcerect="0,0,101,168" depth="0.02" origin="0.4,0.53"/>
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</limb>
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