Husk improvements, option for admin to talk to dead players, spectators or one specific player, entitygrid bugfix

This commit is contained in:
Regalis
2016-02-14 22:22:24 +02:00
parent 94e34c0ed9
commit ef78f2d0f6
12 changed files with 81 additions and 32 deletions
@@ -107,6 +107,14 @@ namespace Barotrauma
Character.AnimController.IgnorePlatforms = (-Character.AnimController.TargetMovement.Y > Math.Abs(Character.AnimController.TargetMovement.X));
if (Character.AnimController is HumanoidAnimController)
{
if (Math.Abs(Character.AnimController.TargetMovement.X) > 0.1f && !Character.AnimController.InWater)
{
Character.AnimController.TargetDir = Character.AnimController.TargetMovement.X > 0.0f ? Direction.Right : Direction.Left;
}
}
if (updateTargetsTimer > 0.0)
{
updateTargetsTimer -= deltaTime;