- Fixed network synchro of vars, needs synctype testing.
This commit is contained in:
+22
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namespace Barotrauma.LuaCs;
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internal sealed class ModsControlsSettingsMenu : ModsSettingsMenuBase
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{
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public ModsControlsSettingsMenu(GUIFrame contentFrame,
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IPackageManagementService packageManagementService,
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IConfigService configService,
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SettingsMenu settingsMenuInstance) : base(contentFrame, packageManagementService, configService, settingsMenuInstance)
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{
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}
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protected override void DisposeInternal()
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{
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// TODO: Finish this later.
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}
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public override void ApplyInstalledModChanges()
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{
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// TODO: Finish this later.
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}
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}
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+312
@@ -0,0 +1,312 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Immutable;
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using Microsoft.Xna.Framework;
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using System.Linq;
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using System.Numerics;
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using Barotrauma.LuaCs.Data;
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using Vector2 = Microsoft.Xna.Framework.Vector2;
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using Vector4 = Microsoft.Xna.Framework.Vector4;
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// ReSharper disable ObjectCreationAsStatement
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namespace Barotrauma.LuaCs;
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internal sealed class ModsGameplaySettingsMenu : ModsSettingsMenuBase
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{
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private ImmutableArray<ISettingBase> _settingsInstancesGameplay;
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// menu vars
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private GUILayoutGroup _modCategoryDisplayGroup, _settingsDisplayGroup;
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private string _selectedSearchQuery = string.Empty;
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private ContentPackage _selectedContentPackage;
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private string _selectedCategory = string.Empty;
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private event Action OnApplyInstalledModsChanges;
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public ModsGameplaySettingsMenu(GUIFrame contentFrame,
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IPackageManagementService packageManagementService,
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IConfigService configService,
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SettingsMenu settingsMenuInstance) : base(contentFrame, packageManagementService, configService, settingsMenuInstance)
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{
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_settingsInstancesGameplay = configService.GetDisplayableConfigs()
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.ToImmutableArray();
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var mainLayoutGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 1f), contentFrame.RectTransform, Anchor.Center), false, Anchor.TopLeft);
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// page title
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var menuTitleLayoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(1f, 0.06f), mainLayoutGroup.RectTransform, Anchor.TopLeft), true, Anchor.TopLeft);
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GUIUtil.Label(menuTitleLayoutGroup, "Mods Gameplay Settings", GUIStyle.LargeFont, new Vector2(1f, 1f));
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// page contents
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var contentAreaLayoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(1f, 0.94f), mainLayoutGroup.RectTransform, Anchor.BottomLeft), false,
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Anchor.TopLeft);
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var searchBarLayoutGroup = new GUILayoutGroup(
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new RectTransform(new Vector2(1f, 0.06f), contentAreaLayoutGroup.RectTransform, Anchor.TopCenter), true, Anchor.CenterLeft);
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GUIUtil.Label(searchBarLayoutGroup, "Search: ", GUIStyle.SubHeadingFont, new Vector2(0.1f, 1f));
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var searchBar = new GUITextBox(
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new RectTransform(new Vector2(0.85f, 0.1f), searchBarLayoutGroup.RectTransform, Anchor.TopLeft),
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createClearButton: true)
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{
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OnTextChangedDelegate = (btn, txt) =>
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{
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GenerateDisplayFromFilter(txt);
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return true;
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}
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};
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// main display area
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var settingsContentAreaGroup = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.90f), contentAreaLayoutGroup.RectTransform, Anchor.BottomCenter));
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GUIUtil.Spacer(settingsContentAreaGroup, Vector2.One);
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(_modCategoryDisplayGroup, _settingsDisplayGroup) = GUIUtil.CreateSidebars(settingsContentAreaGroup, true);
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_modCategoryDisplayGroup.RectTransform.RelativeSize = new Vector2(0.3f, 1f);
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_settingsDisplayGroup.RectTransform.RelativeSize = new Vector2(0.7f, 1f);
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// default category
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_selectedCategory = "All";
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OnApplyInstalledModsChanges = () =>
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{
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_settingsInstancesGameplay = configService.GetDisplayableConfigs()
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.ToImmutableArray();
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if (_selectedContentPackage is not null && !GetTargetPackagesList().Contains(_selectedContentPackage))
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{
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_selectedContentPackage = null;
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_selectedCategory = string.Empty;
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}
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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};
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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void GenerateDisplayFromFilter(string text)
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{
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_selectedSearchQuery = text;
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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}
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string GetLocalizedString(string identifier, string defaultValue)
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{
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var lstr = TextManager.Get(identifier);
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return lstr.IsNullOrWhiteSpace() ? defaultValue : lstr.Value;
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}
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// Filters by selected package and query text
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ImmutableArray<string> GetDisplayCategoriesList()
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{
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return GetFilteredSettingsList()
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.Select(s => GetLocalizedString(s.GetDisplayInfo().DisplayCategory, "General"))
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.Concat(new []{ "All" })
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.Distinct()
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.OrderBy(s => s)
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.ToImmutableArray();
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}
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// Filters by query text
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ImmutableArray<ContentPackage> GetTargetPackagesList()
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{
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return _settingsInstancesGameplay
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.Where(s => SettingMatchesQuery(s, _selectedSearchQuery))
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.Select(s => s.OwnerPackage)
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.Concat(new[] { ContentPackageManager.VanillaCorePackage })
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.Distinct()
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.OrderByDescending(p => p == ContentPackageManager.VanillaCorePackage ? 0 : 1)
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.ThenBy(p => p.Name)
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.ToImmutableArray();
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}
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// Filters by selected package, query text, and selected category.
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ImmutableArray<ISettingBase> GetDisplaySettingsList()
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{
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return GetFilteredSettingsList()
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.Where(s => _selectedCategory.IsNullOrWhiteSpace()
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|| _selectedCategory == "All"
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|| GetLocalizedString(s.GetDisplayInfo().DisplayCategory, "General") == _selectedCategory)
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.OrderBy(s => GetLocalizedString(s.GetDisplayInfo().DisplayName, s.InternalName))
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.ToImmutableArray();
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}
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// Filters by selected package and by query text.
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ImmutableArray<ISettingBase> GetFilteredSettingsList()
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{
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return _settingsInstancesGameplay
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.Where(s => SettingMatchesQuery(s, _selectedSearchQuery))
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.Where(s => _selectedContentPackage is null
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|| _selectedContentPackage == ContentPackageManager.VanillaCorePackage // vanilla is treated as all packages
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|| s.OwnerPackage == _selectedContentPackage)
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.OrderBy(s => GetLocalizedString(s.GetDisplayInfo().DisplayName, s.InternalName))
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.ToImmutableArray();
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}
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bool SettingMatchesQuery(ISettingBase setting, string queryText)
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{
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if (queryText.IsNullOrWhiteSpace())
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{
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return true;
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}
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queryText = queryText.ToLowerInvariant().Trim();
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if (setting.InternalName.ToLowerInvariant().Trim().Contains(queryText) || setting.OwnerPackage.Name.ToLowerInvariant().Trim().Contains(queryText))
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{
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return true;
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}
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var displayInfo = setting.GetDisplayInfo();
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return TextManager.Get(displayInfo.DisplayName).Value.ToLowerInvariant().Trim().Contains(queryText)
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|| TextManager.Get(displayInfo.DisplayCategory).Value.ToLowerInvariant().Trim().Contains(queryText)
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|| TextManager.Get(displayInfo.Description).Value.ToLowerInvariant().Trim().Contains(queryText)
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|| TextManager.Get(displayInfo.Tooltip).Value.ToLowerInvariant().Trim().Contains(queryText);
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}
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string GetPackageName(ContentPackage package)
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{
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return package is null || package == ContentPackageManager.VanillaCorePackage ? "All" : package.Name;
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}
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ContentPackage GetCurrentSelectedPackage(ImmutableArray<ContentPackage> packages)
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{
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if (_selectedContentPackage is null)
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{
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return ContentPackageManager.VanillaCorePackage;
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}
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if (packages.Contains(_selectedContentPackage))
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{
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return _selectedContentPackage;
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}
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if (packages.Length > 0)
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{
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_selectedContentPackage = packages[0];
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return packages[0];
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}
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return null;
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}
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void GenerateCategoryListDisplay(GUILayoutGroup layoutGroup, ImmutableArray<ContentPackage> packagesList,
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ImmutableArray<string> categories)
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{
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layoutGroup.ClearChildren();
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var packageSelectionList = GUIUtil.Dropdown<ContentPackage>(layoutGroup, cp => GetPackageName(cp), null,
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packagesList, GetCurrentSelectedPackage(packagesList), cp =>
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{
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_selectedContentPackage = cp;
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_selectedCategory = string.Empty;
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GenerateCategoryListDisplay(_modCategoryDisplayGroup, GetTargetPackagesList(), GetDisplayCategoriesList());
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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}, new Vector2(1f, 0.07f));
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var containerBox = new GUIListBox(new RectTransform(new Vector2(1f, 0.945f), layoutGroup.RectTransform));
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const float entryHeight = 0.122f;
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float sizeY = MathF.Max(categories.Length * entryHeight, 1f);
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var displayedCategoriesFrame = new GUIFrame(new RectTransform(new Vector2(1f, sizeY), containerBox.Content.RectTransform), style: null, color: Color.Black)
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{
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CanBeFocused = false
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};
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var displayCategoriesLayout = new GUILayoutGroup(new RectTransform(Vector2.One, displayedCategoriesFrame.RectTransform));
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foreach (var category in categories)
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{
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var btn = new GUIButton(new RectTransform(new Vector2(1f, entryHeight), displayCategoriesLayout.RectTransform),
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text: category, color: Color.TransparentBlack)
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{
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CanBeFocused = true,
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CanBeSelected = true,
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TextColor = Color.PeachPuff,
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HoverColor = new Color(50, 50, 50, 255),
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HoverTextColor = Color.White,
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SelectedColor = new Color(50, 50, 50, 255),
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SelectedTextColor = Color.White,
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OnPressed = () =>
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{
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_selectedCategory = category;
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GenerateSettingsListDisplay(_settingsDisplayGroup, GetDisplaySettingsList());
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return true;
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}
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};
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}
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}
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void GenerateSettingsListDisplay(GUILayoutGroup layoutGroup, ImmutableArray<ISettingBase> settings)
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{
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layoutGroup.ClearChildren();
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const float settingHeight = 0.0625f;
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var containerBox = new GUIListBox(new RectTransform(new Vector2(1f, 1f), layoutGroup.RectTransform));
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foreach (var setting in settings)
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{
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var entry = AddSettingToDisplay(
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setting,
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containerBox.Content.RectTransform,
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settingHeight: settingHeight,
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labelSize: new Vector2(0.6f, 1f),
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controlSize: new Vector2(0.4f, 1f));
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}
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}
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(GUIFrame entryFrame, GUILayoutGroup entryLayoutGroup) AddSettingToDisplay(ISettingBase setting,
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RectTransform parent, float settingHeight, Vector2 labelSize, Vector2 controlSize)
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{
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GUIFrame entryFrame = new GUIFrame(new RectTransform(new Vector2(1f, settingHeight), parent))
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{
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Color = Color.DarkGray
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};
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GUILayoutGroup entryLayoutGroup = new GUILayoutGroup(new RectTransform(Vector2.One, entryFrame.RectTransform), isHorizontal: true);
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// padding
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new GUIFrame(new RectTransform(new Vector2(0.02f, 1f), entryLayoutGroup.RectTransform),
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color: Color.TransparentBlack);
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new GUITextBlock(new RectTransform(labelSize - new Vector2(0.05f, 0f), entryLayoutGroup.RectTransform),
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GetLocalizedString(setting.GetDisplayInfo().DisplayName, setting.GetDisplayInfo().DisplayName),
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textColor: Color.PeachPuff,
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font: GUIStyle.SmallFont,
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textAlignment: Alignment.Left)
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{
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ToolTip = GetLocalizedString(setting.GetDisplayInfo().Tooltip, string.Empty)
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};
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setting.AddDisplayComponent(entryLayoutGroup, controlSize, newValue =>
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{
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NewValuesCache[setting] = newValue;
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});
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return (entryFrame, entryLayoutGroup);
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}
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}
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protected override void DisposeInternal()
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{
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NewValuesCache.Clear();
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_modCategoryDisplayGroup?.Parent.RemoveChild(_modCategoryDisplayGroup);
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_settingsDisplayGroup?.Parent.RemoveChild(_settingsDisplayGroup);
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_modCategoryDisplayGroup = null;
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_settingsDisplayGroup = null;
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}
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public override void ApplyInstalledModChanges()
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{
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foreach (var kvp in NewValuesCache)
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{
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if (kvp.Key.IsDisposed)
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{
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continue;
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}
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kvp.Key.TrySetValue(kvp.Value);
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ConfigService.SaveConfigValue(kvp.Key);
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}
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NewValuesCache.Clear();
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OnApplyInstalledModsChanges?.Invoke();
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}
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}
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+40
@@ -0,0 +1,40 @@
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using System;
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using System.Collections.Concurrent;
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using Barotrauma.Extensions;
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using Barotrauma.LuaCs.Data;
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using Microsoft.Xna.Framework;
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namespace Barotrauma.LuaCs;
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internal abstract class ModsSettingsMenuBase : IDisposable
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{
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public GUIFrame ContentFrame { get; private set; }
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protected IPackageManagementService PackageManagementService { get; private set; }
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protected IConfigService ConfigService { get; private set; }
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protected SettingsMenu SettingsMenuInstance { get; private set; }
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protected readonly ConcurrentDictionary<ISettingBase, string> NewValuesCache = new();
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protected ModsSettingsMenuBase(GUIFrame contentFrame,
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IPackageManagementService packageManagementService,
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IConfigService configService, SettingsMenu settingsMenuInstance)
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{
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ContentFrame = contentFrame;
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PackageManagementService = packageManagementService;
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ConfigService = configService;
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SettingsMenuInstance = settingsMenuInstance;
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}
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protected abstract void DisposeInternal();
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public abstract void ApplyInstalledModChanges();
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public void Dispose()
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{
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DisposeInternal();
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ContentFrame?.Parent.RemoveChild(ContentFrame);
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SettingsMenuInstance = null;
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ContentFrame = null;
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PackageManagementService = null;
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ConfigService = null;
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NewValuesCache.Clear();
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}
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}
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+122
@@ -0,0 +1,122 @@
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using System;
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using System.Linq;
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using Barotrauma.Extensions;
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using HarmonyLib;
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using Microsoft.Xna.Framework;
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namespace Barotrauma.LuaCs;
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public class SettingsMenuSystem : ISettingsMenuSystem
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{
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private ModsControlsSettingsMenu _controlsMenuInstance;
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private ModsGameplaySettingsMenu _gameplayMenuInstance;
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private GUIFrame _gameplayContentFrame;
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private GUIFrame _controlsContentFrame;
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private SettingsMenu _settingsMenuInstance;
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private readonly Harmony _harmony;
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private readonly IPackageManagementService _packageManagementService;
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private readonly IConfigService _configService;
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private static SettingsMenuSystem SystemInstance;
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public SettingsMenuSystem(IPackageManagementService packageManagementService, IConfigService configService)
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{
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_packageManagementService = packageManagementService;
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_configService = configService;
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SystemInstance = this;
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_harmony = Harmony.CreateAndPatchAll(typeof(SettingsMenuSystem));
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}
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[HarmonyPatch(typeof(SettingsMenu), "CreateModsTab"), HarmonyPostfix]
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private static void SettingsMenu_CreateModsTab_Post(SettingsMenu __instance)
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{
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SystemInstance._settingsMenuInstance = __instance;
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SystemInstance.CreateSettingsMenu(__instance);
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}
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private void CreateSettingsMenu(SettingsMenu __instance)
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{
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DisposeMenuFrames();
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var tabCount = Enum.GetValues<SettingsMenu.Tab>().Length;
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var tabGameplayIndex = (SettingsMenu.Tab)tabCount;
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var tabControlsIndex = (SettingsMenu.Tab)tabCount+1;
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_gameplayContentFrame = CreateNewContentTab(tabGameplayIndex, __instance,
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"SettingsMenuTab.Mods", "LuaCsForBarotrauma.SettingsMenu.ModGameplayButton");
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/*_controlsContentFrame = CreateNewContentTab(tabControlsIndex, __instance,
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"SettingsMenuTab.Controls", "LuaCsForBarotrauma.SettingsMenu.ModControlsButton");
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*/
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_gameplayMenuInstance = new ModsGameplaySettingsMenu(_gameplayContentFrame, _packageManagementService, _configService, __instance);
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//_controlsMenuInstance = new ModsControlsSettingsMenu(_controlsContentFrame, _packageManagementService, _configService, __instance);
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}
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private GUIFrame CreateNewContentTab(SettingsMenu.Tab tab, SettingsMenu settingsMenuInstance, string settingsMenuTabName, string settingMenuHoverTextIdent)
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{
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if (settingsMenuInstance.tabContents.TryGetValue(tab, out (GUIButton Button, GUIFrame Content) tabContent))
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{
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return tabContent.Content;
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}
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var contentFr = new GUIFrame(new RectTransform(Vector2.One * 0.95f, settingsMenuInstance.contentFrame.RectTransform, Anchor.Center, Pivot.Center), style: null);
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var button = new GUIButton(new RectTransform(Vector2.One, settingsMenuInstance.tabber.RectTransform,
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Anchor.TopLeft, Pivot.TopLeft, scaleBasis: ScaleBasis.Smallest), "", style: settingsMenuTabName)
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{
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ToolTip = TextManager.Get(settingMenuHoverTextIdent),
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OnClicked = (b, _) =>
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{
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settingsMenuInstance.SelectTab(tab);
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return false;
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}
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};
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button.RectTransform.MaxSize = RectTransform.MaxPoint;
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button.Children.ForEach(c => c.RectTransform.MaxSize = RectTransform.MaxPoint);
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settingsMenuInstance.tabContents.Add(tab, (button, contentFr));
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return contentFr;
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}
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[HarmonyPatch(typeof(SettingsMenu), nameof(SettingsMenu.ApplyInstalledModChanges)), HarmonyPostfix]
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private static void SettingsMenu_ApplyInstalledModChanges_Post()
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{
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SystemInstance._gameplayMenuInstance?.ApplyInstalledModChanges();
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SystemInstance._controlsMenuInstance?.ApplyInstalledModChanges();
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}
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private void DisposeMenuFrames()
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{
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_controlsMenuInstance?.Dispose();
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_gameplayMenuInstance?.Dispose();
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_controlsMenuInstance = null;
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_gameplayMenuInstance = null;
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}
|
||||
|
||||
#region DISPOSAL
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
if (!ModUtils.Threading.CheckIfClearAndSetBool(ref _isDisposed))
|
||||
{
|
||||
return;
|
||||
}
|
||||
DisposeMenuFrames();
|
||||
GC.SuppressFinalize(this);
|
||||
}
|
||||
private int _isDisposed = 0;
|
||||
public bool IsDisposed
|
||||
{
|
||||
get => ModUtils.Threading.GetBool(ref _isDisposed);
|
||||
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
|
||||
}
|
||||
public FluentResults.Result Reset()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
Reference in New Issue
Block a user