Whitelist + conflict resolve
This commit is contained in:
@@ -55,6 +55,7 @@ namespace Barotrauma.Networking
|
||||
|
||||
private bool registeredToMaster;
|
||||
|
||||
private WhiteList whitelist;
|
||||
private BanList banList;
|
||||
|
||||
private string password;
|
||||
@@ -257,7 +258,7 @@ namespace Barotrauma.Networking
|
||||
|
||||
private void CreateSettingsFrame()
|
||||
{
|
||||
settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f);
|
||||
settingsFrame = new GUIFrame(new Rectangle(0, 0, GameMain.GraphicsWidth, GameMain.GraphicsHeight), Color.Black * 0.5f);
|
||||
|
||||
GUIFrame innerFrame = new GUIFrame(new Rectangle(0, 0, 400, 430), null, Alignment.Center, GUI.Style, settingsFrame);
|
||||
innerFrame.Padding = new Vector4(20.0f, 20.0f, 20.0f, 20.0f);
|
||||
@@ -647,6 +648,20 @@ namespace Barotrauma.Networking
|
||||
return false;
|
||||
}
|
||||
|
||||
public bool ToggleWhiteListFrame(GUIButton button, object obj)
|
||||
{
|
||||
if (whitelist.WhiteListFrame == null)
|
||||
{
|
||||
whitelist.CreateWhiteListFrame();
|
||||
}
|
||||
else
|
||||
{
|
||||
whitelist.CloseFrame();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
public void ManagePlayersFrame(GUIFrame infoFrame)
|
||||
{
|
||||
GUIListBox cList = new GUIListBox(new Rectangle(0, 0, 0, 300), Color.White * 0.7f, GUI.Style, infoFrame);
|
||||
@@ -668,10 +683,14 @@ namespace Barotrauma.Networking
|
||||
Alignment.Left, Alignment.Left,
|
||||
null, frame);
|
||||
|
||||
var banButton = new GUIButton(new Rectangle(-120, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
|
||||
var banButton = new GUIButton(new Rectangle(-110, 0, 100, 20), "Ban", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
|
||||
banButton.UserData = c.name;
|
||||
banButton.OnClicked += GameMain.NetLobbyScreen.BanPlayer;
|
||||
|
||||
var rangebanButton = new GUIButton(new Rectangle(-220, 0, 100, 20), "Ban range", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
|
||||
rangebanButton.UserData = c.name;
|
||||
rangebanButton.OnClicked += GameMain.NetLobbyScreen.BanPlayerRange;
|
||||
|
||||
var kickButton = new GUIButton(new Rectangle(0, 0, 100, 20), "Kick", Alignment.Right | Alignment.CenterY, GUI.Style, frame);
|
||||
kickButton.UserData = c.name;
|
||||
kickButton.OnClicked += GameMain.NetLobbyScreen.KickPlayer;
|
||||
|
||||
Reference in New Issue
Block a user