(6eeea9b7c) v0.9.10.0.0

This commit is contained in:
Joonas Rikkonen
2020-06-04 16:41:07 +03:00
parent ce4ccd99ac
commit eeac247a8e
366 changed files with 7772 additions and 3692 deletions
@@ -81,7 +81,7 @@ namespace Barotrauma
if (element.StartTimer > 0.0f) { continue; }
element.Parent.Apply(1.0f, element.Entity, element.Targets, element.WorldPosition);
element.Parent.Apply(deltaTime, element.Entity, element.Targets, element.WorldPosition);
DelayList.Remove(element);
}
}
@@ -193,44 +193,64 @@ namespace Barotrauma
string[] readTags = valStr.Split(',');
int matches = 0;
foreach (string tag in readTags)
if (target is Item item && item.HasTag(tag)) matches++;
{
if (target is Item item && item.HasTag(tag))
{
matches++;
}
}
//If operator is == then it needs to match everything, otherwise if its != there must be zero matches.
return Operator == OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
}
case ConditionType.HasStatusTag:
if (target == null) { return Operator == OperatorType.NotEquals; }
List<DurationListElement> durations = StatusEffect.DurationList.FindAll(d => d.Targets.Contains(target));
List<DelayedListElement> delays = DelayedEffect.DelayList.FindAll(d => d.Targets.Contains(target));
bool success = false;
if (durations.Count > 0 || delays.Count > 0)
if (StatusEffect.DurationList.Any(d => d.Targets.Contains(target)) || DelayedEffect.DelayList.Any(d => d.Targets.Contains(target)))
{
string[] readTags = valStr.Split(',');
foreach (DurationListElement duration in durations)
foreach (DurationListElement duration in StatusEffect.DurationList)
{
if (!duration.Targets.Contains(target)) { continue; }
int matches = 0;
foreach (string tag in readTags)
if (duration.Parent.HasTag(tag)) matches++;
{
if (duration.Parent.HasTag(tag))
{
matches++;
}
}
success = Operator == OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
if (cancelStatusEffect > 0 && success)
{
StatusEffect.DurationList.Remove(duration);
if (cancelStatusEffect != 2) //cancelStatusEffect 1 = only cancel once, cancelStatusEffect 2 = cancel all of matching tags
}
if (cancelStatusEffect != 2)
{
//cancelStatusEffect 1 = only cancel once, cancelStatusEffect 2 = cancel all of matching tags
return success;
}
}
foreach (DelayedListElement delay in delays)
foreach (DelayedListElement delay in DelayedEffect.DelayList)
{
if (!delay.Targets.Contains(target)) { continue; }
int matches = 0;
foreach (string tag in readTags)
if (delay.Parent.HasTag(tag)) matches++;
{
if (delay.Parent.HasTag(tag))
{
matches++;
}
}
success = Operator == OperatorType.Equals ? matches >= readTags.Length : matches <= 0;
if (cancelStatusEffect > 0 && success)
{
DelayedEffect.DelayList.Remove(delay);
if (cancelStatusEffect != 2) //ditto
}
if (cancelStatusEffect != 2)
{
//ditto
return success;
}
}
}
else if (Operator == OperatorType.NotEquals)
@@ -242,7 +262,7 @@ namespace Barotrauma
case ConditionType.SpeciesName:
if (target == null) { return Operator == OperatorType.NotEquals; }
if (!(target is Character targetCharacter)) { return false; }
return (Operator == OperatorType.Equals) == (targetCharacter.SpeciesName == valStr);
return (Operator == OperatorType.Equals) == targetCharacter.SpeciesName.Equals(valStr, StringComparison.OrdinalIgnoreCase);
case ConditionType.EntityType:
switch (valStr)
{
@@ -104,7 +104,7 @@ namespace Barotrauma
}
}
class CharacterSpawnInfo : ISerializableEntity
public class CharacterSpawnInfo : ISerializableEntity
{
public string Name => $"Character Spawn Info ({SpeciesName})";
public Dictionary<string, SerializableProperty> SerializableProperties { get; set; }
@@ -188,6 +188,11 @@ namespace Barotrauma
private set;
}
public IEnumerable<CharacterSpawnInfo> SpawnCharacters
{
get { return spawnCharacters; }
}
private readonly List<Pair<string, float>> reduceAffliction;
//only applicable if targeting NearbyCharacters or NearbyItems
@@ -313,7 +318,7 @@ namespace Barotrauma
break;
case "conditionalcomparison":
case "comparison":
if (!Enum.TryParse(attribute.Value, out conditionalComparison))
if (!Enum.TryParse(attribute.Value, ignoreCase: true, out conditionalComparison))
{
DebugConsole.ThrowError("Invalid conditional comparison type \"" + attribute.Value + "\" in StatusEffect (" + parentDebugName + ")");
}
@@ -688,7 +693,7 @@ namespace Barotrauma
}
Vector2 position = worldPosition ?? (entity.Removed ? Vector2.Zero : entity.WorldPosition);
if (targetLimbs?.FirstOrDefault(l => l != LimbType.None) is LimbType l)
if (worldPosition == null && targetLimbs?.FirstOrDefault(l => l != LimbType.None) is LimbType l)
{
if (entity is Character c)
{
@@ -745,13 +750,20 @@ namespace Barotrauma
{
if (target is Entity targetEntity)
{
if (targetEntity.Removed) continue;
if (targetEntity.Removed) { continue; }
}
if (target is Limb limb)
{
position = limb.WorldPosition + Offset;
}
for (int i = 0; i < propertyNames.Length; i++)
{
if (target == null || target.SerializableProperties == null ||
!target.SerializableProperties.TryGetValue(propertyNames[i], out SerializableProperty property)) continue;
if (target == null || target.SerializableProperties == null || !target.SerializableProperties.TryGetValue(propertyNames[i], out SerializableProperty property))
{
continue;
}
ApplyToProperty(target, property, propertyEffects[i], deltaTime);
}
}
@@ -767,7 +779,10 @@ namespace Barotrauma
foreach (Affliction affliction in Afflictions)
{
Affliction multipliedAffliction = affliction;
if (!disableDeltaTime) multipliedAffliction = affliction.CreateMultiplied(deltaTime);
if (!disableDeltaTime)
{
multipliedAffliction = affliction.CreateMultiplied(deltaTime);
}
if (target is Character character)
{
@@ -775,18 +790,21 @@ namespace Barotrauma
character.LastDamageSource = entity;
foreach (Limb limb in character.AnimController.Limbs)
{
if (limb.Removed) { continue; }
if (limb.IsSevered) { continue; }
if (targetLimbs != null && !targetLimbs.Contains(limb.type)) { continue; }
limb.character.DamageLimb(position, limb, multipliedAffliction.ToEnumerable(), stun: 0.0f, playSound: false, attackImpulse: 0.0f, attacker: affliction.Source);
limb.character.TrySeverLimbJoints(limb, SeverLimbsProbability);
AttackResult result = limb.character.DamageLimb(position, limb, multipliedAffliction.ToEnumerable(), stun: 0.0f, playSound: false, attackImpulse: 0.0f, attacker: affliction.Source);
limb.character.TrySeverLimbJoints(limb, SeverLimbsProbability, result.Damage, allowBeheading: true);
//only apply non-limb-specific afflictions to the first limb
if (!affliction.Prefab.LimbSpecific) { break; }
}
}
else if (target is Limb limb)
{
if (limb.IsSevered) { continue; }
if (limb.character.Removed || limb.Removed) { continue; }
limb.character.DamageLimb(position, limb, multipliedAffliction.ToEnumerable(), stun: 0.0f, playSound: false, attackImpulse: 0.0f, attacker: affliction.Source);
limb.character.TrySeverLimbJoints(limb, SeverLimbsProbability);
AttackResult result = limb.character.DamageLimb(position, limb, multipliedAffliction.ToEnumerable(), stun: 0.0f, playSound: false, attackImpulse: 0.0f, attacker: affliction.Source);
limb.character.TrySeverLimbJoints(limb, SeverLimbsProbability, result.Damage, allowBeheading: true);
}
}