(6eeea9b7c) v0.9.10.0.0

This commit is contained in:
Joonas Rikkonen
2020-06-04 16:41:07 +03:00
parent ce4ccd99ac
commit eeac247a8e
366 changed files with 7772 additions and 3692 deletions
@@ -10,10 +10,10 @@ namespace Barotrauma.Items.Components
private bool isInWater;
private float stateSwitchDelay;
[InGameEditable, Serialize("1", true, description: "The signal the item sends out when it's underwater.")]
[InGameEditable, Serialize("1", true, description: "The signal the item sends out when it's underwater.", alwaysUseInstanceValues: true)]
public string Output { get; set; }
[InGameEditable, Serialize("0", true, description: "The signal the item sends out when it's not underwater.")]
[InGameEditable, Serialize("0", true, description: "The signal the item sends out when it's not underwater.", alwaysUseInstanceValues: true)]
public string FalseOutput { get; set; }
public WaterDetector(Item item, XElement element)