(6eeea9b7c) v0.9.10.0.0
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@@ -171,7 +171,7 @@ namespace Barotrauma.Items.Components
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outputContainer.Inventory.Locked = true;
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currPowerConsumption = powerConsumption;
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currPowerConsumption *= MathHelper.Lerp(1.5f, 1.0f, item.Condition / item.MaxCondition);
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item.GetComponent<Repairable>()?.AdjustPowerConsumption(ref currPowerConsumption);
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if (GameMain.NetworkMember?.IsServer ?? true)
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{
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