(6eeea9b7c) v0.9.10.0.0
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@@ -65,7 +65,7 @@ namespace Barotrauma.Items.Components
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if (PickingTime > 0.0f)
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{
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if (picker.PickingItem == null && PickingTime <= float.MaxValue)
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if ((picker.PickingItem == null || picker.PickingItem == item) && PickingTime <= float.MaxValue)
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{
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#if SERVER
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item.CreateServerEvent(this);
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@@ -114,10 +114,6 @@ namespace Barotrauma.Items.Components
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{
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activePicker = picker;
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picker.PickingItem = item;
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var leftHand = picker.AnimController.GetLimb(LimbType.LeftHand);
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var rightHand = picker.AnimController.GetLimb(LimbType.RightHand);
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pickTimer = 0.0f;
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while (pickTimer < requiredTime && Screen.Selected != GameMain.SubEditorScreen)
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{
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