(6eeea9b7c) v0.9.10.0.0
This commit is contained in:
@@ -1,6 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Barotrauma.IO;
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using System.Linq;
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using System.Net;
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@@ -30,7 +30,8 @@ namespace Barotrauma.Networking
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if (orderIndex < 0 || orderIndex >= Order.PrefabList.Count)
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{
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DebugConsole.ThrowError("Invalid order message from client \"" + c.Name + "\" - order index out of bounds.");
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DebugConsole.ThrowError($"Invalid order message from client \"{c.Name}\" - order index out of bounds ({orderIndex}, {orderOptionIndex}).");
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if (NetIdUtils.IdMoreRecent(ID, c.LastSentChatMsgID)) { c.LastSentChatMsgID = ID; }
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return;
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}
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@@ -44,7 +45,7 @@ namespace Barotrauma.Networking
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txt = msg.ReadString() ?? "";
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}
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if (!NetIdUtils.IdMoreRecent(ID, c.LastSentChatMsgID)) return;
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if (!NetIdUtils.IdMoreRecent(ID, c.LastSentChatMsgID)) { return; }
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c.LastSentChatMsgID = ID;
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@@ -1,7 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using System.IO;
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using Barotrauma.IO;
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using System.IO.Pipes;
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using System.Text;
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using System.Threading;
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@@ -1,7 +1,7 @@
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Barotrauma.IO;
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using System.Linq;
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using System.Threading;
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@@ -93,7 +93,7 @@ namespace Barotrauma.Networking
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{
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data = File.ReadAllBytes(filePath);
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}
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catch (IOException e)
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catch (System.IO.IOException e)
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{
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if (i >= maxRetries) { throw; }
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DebugConsole.NewMessage("Failed to initiate a file transfer {" + e.Message + "}, retrying in 250 ms...", Color.Red);
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@@ -8,7 +8,7 @@ using System.Diagnostics;
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using System.Linq;
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using System.Text;
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using System.IO.Compression;
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using System.IO;
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using Barotrauma.IO;
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using Barotrauma.Steam;
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using System.Xml.Linq;
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using System.Threading;
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@@ -1917,6 +1917,15 @@ namespace Barotrauma.Networking
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var teamID = n == 0 ? Character.TeamType.Team1 : Character.TeamType.Team2;
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Submarine.MainSubs[n].TeamID = teamID;
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foreach (Item item in Item.ItemList)
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{
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if (item.Submarine == null) { continue; }
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if (item.Submarine != Submarine.MainSubs[n] && !Submarine.MainSubs[n].DockedTo.Contains(item.Submarine)) { continue; }
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foreach (WifiComponent wifiComponent in item.GetComponents<WifiComponent>())
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{
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wifiComponent.TeamID = Submarine.MainSubs[n].TeamID;
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}
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}
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foreach (Submarine sub in Submarine.MainSubs[n].DockedTo)
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{
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sub.TeamID = teamID;
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+9
-1
@@ -344,13 +344,21 @@ namespace Barotrauma.Networking
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if (!isCompatibleVersion)
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{
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RemovePendingClient(pendingClient, DisconnectReason.InvalidVersion,
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$"DisconnectMessage.InvalidVersion~[version]={GameMain.Version.ToString()}~[clientversion]={version}");
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$"DisconnectMessage.InvalidVersion~[version]={GameMain.Version}~[clientversion]={version}");
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GameServer.Log(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (incompatible game version)", ServerLog.MessageType.Error);
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DebugConsole.NewMessage(name + " (" + inc.SenderConnection.RemoteEndPoint.Address.ToString() + ") couldn't join the server (incompatible game version)", Microsoft.Xna.Framework.Color.Red);
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return;
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}
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Client nameTaken = GameMain.Server.ConnectedClients.Find(c => Homoglyphs.Compare(c.Name.ToLower(), name.ToLower()));
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if (nameTaken != null)
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{
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RemovePendingClient(pendingClient, DisconnectReason.NameTaken, "");
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GameServer.Log(name + " (" + inc.SenderConnection.RemoteEndPoint.Address + ") couldn't join the server (name too similar to the name of the client \"" + nameTaken.Name + "\").", ServerLog.MessageType.Error);
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return;
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}
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int contentPackageCount = inc.ReadVariableInt32();
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List<ClientContentPackage> clientContentPackages = new List<ClientContentPackage>();
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for (int i = 0; i < contentPackageCount; i++)
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+9
-1
@@ -306,13 +306,21 @@ namespace Barotrauma.Networking
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if (!isCompatibleVersion)
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{
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RemovePendingClient(pendingClient, DisconnectReason.InvalidVersion,
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$"DisconnectMessage.InvalidVersion~[version]={GameMain.Version.ToString()}~[clientversion]={version}");
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$"DisconnectMessage.InvalidVersion~[version]={GameMain.Version}~[clientversion]={version}");
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GameServer.Log(name + " (" + pendingClient.SteamID.ToString() + ") couldn't join the server (incompatible game version)", ServerLog.MessageType.Error);
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DebugConsole.NewMessage(name + " (" + pendingClient.SteamID.ToString() + ") couldn't join the server (incompatible game version)", Microsoft.Xna.Framework.Color.Red);
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return;
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}
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Client nameTaken = GameMain.Server.ConnectedClients.Find(c => Homoglyphs.Compare(c.Name.ToLower(), name.ToLower()));
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if (nameTaken != null)
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{
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RemovePendingClient(pendingClient, DisconnectReason.NameTaken, "");
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GameServer.Log(name + " (" + pendingClient.SteamID.ToString() + ") couldn't join the server (name too similar to the name of the client \"" + nameTaken.Name + "\").", ServerLog.MessageType.Error);
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return;
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}
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int contentPackageCount = (int)inc.ReadVariableUInt32();
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List<ClientContentPackage> clientContentPackages = new List<ClientContentPackage>();
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for (int i = 0; i < contentPackageCount; i++)
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@@ -1,10 +1,9 @@
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using Microsoft.Xna.Framework;
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using Barotrauma.IO;
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.IO;
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using System.Linq;
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using System.Xml;
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using System.Xml.Linq;
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namespace Barotrauma.Networking
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@@ -204,7 +203,7 @@ namespace Barotrauma.Networking
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SerializableProperty.SerializeProperties(this, doc.Root, true);
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XmlWriterSettings settings = new XmlWriterSettings
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System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings
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{
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Indent = true,
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NewLineOnAttributes = true
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@@ -212,7 +211,7 @@ namespace Barotrauma.Networking
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using (var writer = XmlWriter.Create(SettingsFile, settings))
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{
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doc.Save(writer);
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doc.SaveSafe(writer);
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}
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if (KarmaPreset == "custom")
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@@ -521,13 +520,13 @@ namespace Barotrauma.Networking
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try
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{
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XmlWriterSettings settings = new XmlWriterSettings();
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System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings();
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settings.Indent = true;
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settings.NewLineOnAttributes = true;
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using (var writer = XmlWriter.Create(ClientPermissionsFile, settings))
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{
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doc.Save(writer);
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doc.SaveSafe(writer);
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}
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}
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catch (Exception e)
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@@ -1,7 +1,7 @@
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using Microsoft.Xna.Framework;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Barotrauma.IO;
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using System.Linq;
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using System.Net;
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