(6eeea9b7c) v0.9.10.0.0
This commit is contained in:
@@ -2,13 +2,12 @@
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using RestSharp;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using Barotrauma.IO;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using RestSharp.Contrib;
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using System.Xml.Linq;
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using System.Xml;
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using Color = Microsoft.Xna.Framework.Color;
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using System.Runtime.InteropServices;
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@@ -250,7 +249,8 @@ namespace Barotrauma.Steam
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}
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};
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Steamworks.Data.LobbyQuery lobbyQuery = Steamworks.SteamMatchmaking.CreateLobbyQuery().FilterDistanceWorldwide();
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//TODO: find a better strategy to fetch all lobbies, this is gonna take forever if we actually have 10000 lobbies
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Steamworks.Data.LobbyQuery lobbyQuery = Steamworks.SteamMatchmaking.CreateLobbyQuery().FilterDistanceWorldwide().WithMaxResults(10000);
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TaskPool.Add(Task.Run(async () =>
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{
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@@ -578,7 +578,7 @@ namespace Barotrauma.Steam
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if (!isInitialized) return;
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var query = new Steamworks.Ugc.Query(Steamworks.UgcType.All)
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.RankedByTotalUniqueSubscriptions()
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.RankedByTrend()
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.WithLongDescription();
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if (requireTags != null) query.WithTags(requireTags);
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@@ -754,7 +754,7 @@ namespace Barotrauma.Steam
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if (!CheckWorkshopItemEnabled(existingItem))
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{
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if (!EnableWorkShopItem(existingItem, false, out string errorMsg))
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if (!EnableWorkShopItem(existingItem, out string errorMsg))
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{
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DebugConsole.NewMessage(errorMsg, Color.Red);
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new GUIMessageBox(
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@@ -881,6 +881,10 @@ namespace Barotrauma.Steam
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DebugConsole.NewMessage("Published workshop item " + item?.Title + " successfully.", Microsoft.Xna.Framework.Color.LightGreen);
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contentPackage.SteamWorkshopUrl = $"http://steamcommunity.com/sharedfiles/filedetails/?source=Facepunch.Steamworks&id={task.Result.FileId.Value}";
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//NOTE: This sets InstallTime one hour into the future to guarantee
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//that the published content package won't be autoupdated incorrectly.
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//Change if it causes issues.
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contentPackage.InstallTime = DateTime.UtcNow + TimeSpan.FromHours(1);
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contentPackage.Save(contentPackage.Path);
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SubscribeToWorkshopItem(task.Result.FileId);
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@@ -892,7 +896,7 @@ namespace Barotrauma.Steam
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/// <summary>
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/// Enables a workshop item by moving it to the game folder.
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/// </summary>
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public static bool EnableWorkShopItem(Steamworks.Ugc.Item? item, bool allowFileOverwrite, out string errorMsg, bool selectContentPackage = false, bool suppressInstallNotif = false)
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public static bool EnableWorkShopItem(Steamworks.Ugc.Item? item, out string errorMsg, bool selectContentPackage = false, bool suppressInstallNotif = false)
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{
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if (!(item?.IsInstalled ?? false))
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{
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@@ -916,7 +920,8 @@ namespace Barotrauma.Steam
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};
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string newContentPackagePath = GetWorkshopItemContentPackagePath(contentPackage);
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if (ContentPackage.List.Any(cp => cp.Path.CleanUpPath() == newContentPackagePath.CleanUpPath()))
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List<ContentPackage> existingPackages = ContentPackage.List.Where(cp => cp.Path.CleanUpPath() == newContentPackagePath.CleanUpPath()).ToList();
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if (existingPackages.Any())
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{
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if (item?.Owner.Id != Steamworks.SteamClient.SteamId)
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{
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@@ -952,15 +957,9 @@ namespace Barotrauma.Steam
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{
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if (modCopiesInProgress.ContainsKey(item.Value.Id))
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{
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if (!modCopiesInProgress[item.Value.Id].IsCompleted &&
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!modCopiesInProgress[item.Value.Id].IsFaulted &&
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!modCopiesInProgress[item.Value.Id].IsCanceled)
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{
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errorMsg = ""; return true;
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}
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modCopiesInProgress.Remove(item.Value.Id);
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errorMsg = ""; return true;
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}
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newTask = CopyWorkShopItemAsync(item, contentPackage, newContentPackagePath, metaDataFilePath, allowFileOverwrite);
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newTask = CopyWorkShopItemAsync(item, contentPackage, newContentPackagePath, metaDataFilePath);
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modCopiesInProgress.Add(item.Value.Id, newTask);
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}
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@@ -968,67 +967,85 @@ namespace Barotrauma.Steam
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contentPackage,
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(task, cp) =>
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{
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if (task.IsFaulted || task.IsCanceled)
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try
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{
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DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\"", task.Exception);
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
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return;
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}
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if (!string.IsNullOrWhiteSpace(task.Result))
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{
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DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\": {task.Result}");
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
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return;
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}
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GameMain.Config.SuppressModFolderWatcher = true;
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var newPackage = new ContentPackage(cp.Path, newContentPackagePath)
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{
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SteamWorkshopUrl = item?.Url,
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InstallTime = item?.Updated > item?.Created ? item?.Updated : item?.Created
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};
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foreach (ContentFile contentFile in newPackage.Files)
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{
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contentFile.Path = CorrectContentFilePath(contentFile.Path, cp, true);
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}
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if (!Directory.Exists(Path.GetDirectoryName(newContentPackagePath)))
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{
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Directory.CreateDirectory(Path.GetDirectoryName(newContentPackagePath));
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}
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newPackage.Save(newContentPackagePath);
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ContentPackage.List.Add(newPackage);
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if (selectContentPackage)
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{
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if (newPackage.CorePackage)
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if (task.IsFaulted || task.IsCanceled)
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{
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GameMain.Config.SelectCorePackage(newPackage);
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DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\"", task.Exception);
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
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return;
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}
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else
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if (!string.IsNullOrWhiteSpace(task.Result))
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{
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GameMain.Config.SelectContentPackage(newPackage);
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DebugConsole.ThrowError($"Failed to copy \"{item?.Title}\": {task.Result}");
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Red);
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return;
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}
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GameMain.Config.SaveNewPlayerConfig();
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GameMain.Config.WarnIfContentPackageSelectionDirty();
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GameMain.Config.SuppressModFolderWatcher = true;
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if (newPackage.Files.Any(f => f.Type == ContentType.Submarine))
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var newPackage = new ContentPackage(cp.Path, newContentPackagePath)
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{
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SubmarineInfo.RefreshSavedSubs();
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SteamWorkshopUrl = item?.Url,
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InstallTime = item?.Updated > item?.Created ? item?.Updated : item?.Created
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};
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foreach (ContentFile contentFile in newPackage.Files)
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{
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contentFile.Path = CorrectContentFilePath(contentFile.Path, contentFile.Type, cp, true);
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}
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foreach (ContentFile file in existingPackages.SelectMany(p => p.Files))
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{
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string path = CorrectContentFilePath(file.Path, file.Type, cp, true).CleanUpPath();
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if (newPackage.Files.Any(f => f.Path.CleanUpPath() == path)) { continue; }
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newPackage.AddFile(path, file.Type);
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}
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if (!Directory.Exists(Path.GetDirectoryName(newContentPackagePath)))
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{
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Directory.CreateDirectory(Path.GetDirectoryName(newContentPackagePath));
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}
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newPackage.Save(newContentPackagePath);
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ContentPackage.List.Add(newPackage);
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if (selectContentPackage)
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{
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if (newPackage.CorePackage)
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{
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GameMain.Config.SelectCorePackage(newPackage);
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}
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else
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{
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GameMain.Config.SelectContentPackage(newPackage);
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}
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GameMain.Config.SaveNewPlayerConfig();
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GameMain.Config.WarnIfContentPackageSelectionDirty();
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if (newPackage.Files.Any(f => f.Type == ContentType.Submarine))
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{
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SubmarineInfo.RefreshSavedSubs();
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}
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}
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else if (!suppressInstallNotif)
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{
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GameMain.MainMenuScreen?.SetEnableModsNotification(true);
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}
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GameMain.Config.SuppressModFolderWatcher = false;
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Green);
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}
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else if (!suppressInstallNotif)
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catch
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{
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GameMain.MainMenuScreen?.SetEnableModsNotification(true);
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throw;
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}
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finally
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{
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modCopiesInProgress.Remove(item.Value.Id);
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}
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GameMain.Config.SuppressModFolderWatcher = false;
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GameMain.SteamWorkshopScreen?.SetReinstallButtonStatus(item, true, GUI.Style.Green);
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});
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errorMsg = "";
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@@ -1039,7 +1056,7 @@ namespace Barotrauma.Steam
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/// Asynchronously copies a Workshop item into the Mods folder.
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/// </summary>
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/// <returns>Returns an empty string on success, otherwise returns an error message.</returns>
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private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? item, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath, bool allowFileOverwrite)
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private async static Task<string> CopyWorkShopItemAsync(Steamworks.Ugc.Item? item, ContentPackage contentPackage, string newContentPackagePath, string metaDataFilePath)
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{
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await Task.Yield();
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@@ -1052,13 +1069,13 @@ namespace Barotrauma.Steam
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Directory.CreateDirectory(targetPath);
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File.WriteAllText(copyingPath, "TEMPORARY FILE");
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SaveUtil.CopyFolder(item?.Directory, targetPath, copySubDirs: true, overwriteExisting: item?.Owner.Id != Steamworks.SteamClient.SteamId);
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SaveUtil.CopyFolder(item?.Directory, targetPath, copySubDirs: true, overwriteExisting: false);
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File.Delete(copyingPath);
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return "";
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}
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var allPackageFiles = Directory.GetFiles(item?.Directory, "*", SearchOption.AllDirectories);
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var allPackageFiles = Directory.GetFiles(item?.Directory, "*", System.IO.SearchOption.AllDirectories);
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List<string> nonContentFiles = new List<string>();
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foreach (string file in allPackageFiles)
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{
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@@ -1069,27 +1086,24 @@ namespace Barotrauma.Steam
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nonContentFiles.Add(relativePath);
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}
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if (!allowFileOverwrite)
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/*if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
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{
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if (File.Exists(newContentPackagePath) && !CheckFileEquality(newContentPackagePath, metaDataFilePath))
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errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item?.Title, newContentPackagePath });
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DebugConsole.NewMessage(errorMsg, Color.Red);
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return errorMsg;
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}
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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string sourceFile = Path.Combine(item?.Directory, contentFile.Path);
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if (File.Exists(sourceFile) && File.Exists(contentFile.Path) && !CheckFileEquality(sourceFile, contentFile.Path))
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{
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errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item?.Title, newContentPackagePath });
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errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item?.Title, contentFile.Path });
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DebugConsole.NewMessage(errorMsg, Color.Red);
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return errorMsg;
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}
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foreach (ContentFile contentFile in contentPackage.Files)
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{
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string sourceFile = Path.Combine(item?.Directory, contentFile.Path);
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if (File.Exists(sourceFile) && File.Exists(contentFile.Path) && !CheckFileEquality(sourceFile, contentFile.Path))
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{
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errorMsg = TextManager.GetWithVariables("WorkshopErrorOverwriteOnEnable", new string[2] { "[itemname]", "[filename]" }, new string[2] { item?.Title, contentFile.Path });
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DebugConsole.NewMessage(errorMsg, Color.Red);
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return errorMsg;
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}
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}
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}
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}*/
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Directory.CreateDirectory(targetPath);
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File.WriteAllText(copyingPath, "TEMPORARY FILE");
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@@ -1107,7 +1121,7 @@ namespace Barotrauma.Steam
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}
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}
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contentFile.Path = CorrectContentFilePath(contentFile.Path, contentPackage,
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contentFile.Path = CorrectContentFilePath(contentFile.Path, contentFile.Type, contentPackage,
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contentFile.Type != ContentType.Submarine);
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//path not allowed -> the content file must be a reference to an external file (such as some vanilla file outside the Mods folder)
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@@ -1145,16 +1159,16 @@ namespace Barotrauma.Steam
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//make sure the destination directory exists
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Directory.CreateDirectory(Path.GetDirectoryName(contentFile.Path));
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CorrectContentFileCopy(contentPackage, sourceFile, contentFile.Path, overwrite: item?.Owner.Id != Steamworks.SteamClient.SteamId);
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CorrectContentFileCopy(contentPackage, sourceFile, contentFile.Path, overwrite: false);
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}
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foreach (string nonContentFile in nonContentFiles)
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{
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string sourceFile = Path.Combine(item?.Directory, nonContentFile);
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if (!File.Exists(sourceFile)) { continue; }
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string destinationPath = CorrectContentFilePath(nonContentFile, contentPackage, false);
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string destinationPath = CorrectContentFilePath(nonContentFile, ContentType.None, contentPackage, false);
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Directory.CreateDirectory(Path.GetDirectoryName(destinationPath));
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CorrectContentFileCopy(contentPackage, sourceFile, destinationPath, overwrite: item?.Owner.Id != Steamworks.SteamClient.SteamId);
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CorrectContentFileCopy(contentPackage, sourceFile, destinationPath, overwrite: false);
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}
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File.Delete(copyingPath);
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@@ -1271,7 +1285,7 @@ namespace Barotrauma.Steam
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string metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
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if (!File.Exists(metaDataPath))
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{
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throw new FileNotFoundException("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
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throw new System.IO.FileNotFoundException("Metadata file for the Workshop item \"" + item?.Title + "\" not found. The file may be corrupted.");
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}
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ContentPackage contentPackage = new ContentPackage(metaDataPath);
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@@ -1294,7 +1308,7 @@ namespace Barotrauma.Steam
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{
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metaDataPath = Path.Combine(item?.Directory, MetadataFileName);
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}
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catch (ArgumentException e)
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catch (ArgumentException)
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{
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string errorMessage = "Metadata file for the Workshop item \"" + item?.Title +
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"\" not found. Could not combine path (" + (item?.Directory ?? "directory name empty") + ").";
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@@ -1354,6 +1368,8 @@ namespace Barotrauma.Steam
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public static async Task<bool> AutoUpdateWorkshopItemsAsync()
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{
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await Task.Yield();
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if (!isInitialized) { return false; }
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var query = new Steamworks.Ugc.Query(Steamworks.UgcType.All)
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@@ -1381,7 +1397,7 @@ namespace Barotrauma.Steam
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string errorMsg;
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if (!CheckWorkshopItemEnabled(item))
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{
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installedSuccessfully = EnableWorkShopItem(item, true, out errorMsg);
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installedSuccessfully = EnableWorkShopItem(item, out errorMsg);
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}
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else if (!CheckWorkshopItemUpToDate(item))
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{
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@@ -1442,10 +1458,12 @@ namespace Barotrauma.Steam
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{
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while (updateNotifications.Count > 0)
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{
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float width = updateNotifications.Max(notif => GUI.Font.MeasureString(notif).X) * 1.25f;
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int notificationsPerMsgBox = 20;
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new GUIMessageBox("", string.Join('\n', updateNotifications.Take(notificationsPerMsgBox)),
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relativeSize: new Microsoft.Xna.Framework.Vector2(0.5f, 0.0f),
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minSize: new Microsoft.Xna.Framework.Point(600, 0));
|
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relativeSize: new Microsoft.Xna.Framework.Vector2(0.25f, 0.0f),
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minSize: new Microsoft.Xna.Framework.Point((int)width, 0));
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updateNotifications.RemoveRange(0, Math.Min(notificationsPerMsgBox, updateNotifications.Count));
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}
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});
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@@ -1465,12 +1483,12 @@ namespace Barotrauma.Steam
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{
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errorMsg = "";
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if (!(item?.IsInstalled ?? false)) { return false; }
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bool reenable = GameMain.Config.SelectedContentPackages.Any(p => !string.IsNullOrEmpty(p.SteamWorkshopUrl) && GetWorkshopItemIDFromUrl(p.SteamWorkshopUrl) == item?.Id);
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if (item?.Owner.Id != Steamworks.SteamClient.SteamId)
|
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{
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if (!DisableWorkShopItem(item, false, out errorMsg)) { return false; }
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}
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if (!EnableWorkShopItem(item, allowFileOverwrite: false, errorMsg: out errorMsg)) { return false; }
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if (!EnableWorkShopItem(item, errorMsg: out errorMsg, selectContentPackage: reenable)) { return false; }
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return true;
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}
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@@ -1495,7 +1513,9 @@ namespace Barotrauma.Steam
|
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attr.Name.ToString() == "characterfile") &&
|
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attr.Value.CleanUpPath().Contains("/"))
|
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{
|
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attr.Value = CorrectContentFilePath(attr.Value, package, true);
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ContentType type = ContentType.None;
|
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Enum.TryParse(attr.Name.LocalName, true, out type);
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attr.Value = CorrectContentFilePath(attr.Value, type, package, true);
|
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}
|
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}
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@@ -1515,12 +1535,12 @@ namespace Barotrauma.Steam
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if (doc != null)
|
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{
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||||
CorrectXMLFilePaths(package, doc.Root);
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using (MemoryStream stream = new MemoryStream())
|
||||
using (System.IO.MemoryStream stream = new System.IO.MemoryStream())
|
||||
{
|
||||
XmlWriterSettings settings = new XmlWriterSettings();
|
||||
System.Xml.XmlWriterSettings settings = new System.Xml.XmlWriterSettings();
|
||||
settings.Indent = true;
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settings.Encoding = new System.Text.UTF8Encoding(false);
|
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using (var xmlWriter = XmlWriter.Create(stream, settings))
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||||
using (var xmlWriter = System.Xml.XmlWriter.Create(stream, settings))
|
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{
|
||||
doc.WriteTo(xmlWriter);
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xmlWriter.Flush();
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||||
@@ -1540,15 +1560,24 @@ namespace Barotrauma.Steam
|
||||
}
|
||||
}
|
||||
|
||||
private static string CorrectContentFilePath(string contentFilePath, ContentPackage package, bool checkIfFileExists = false)
|
||||
private static string CorrectContentFilePath(string contentFilePath, ContentType type, ContentPackage package, bool checkIfFileExists = false)
|
||||
{
|
||||
string packageName = Path.GetDirectoryName(GetWorkshopItemContentPackagePath(package));
|
||||
|
||||
contentFilePath = contentFilePath.CleanUpPathCrossPlatform();
|
||||
|
||||
if (checkIfFileExists && File.Exists(contentFilePath))
|
||||
if (checkIfFileExists)
|
||||
{
|
||||
return contentFilePath;
|
||||
bool exists = File.Exists(contentFilePath);
|
||||
if (type == ContentType.Executable ||
|
||||
type == ContentType.ServerExecutable)
|
||||
{
|
||||
exists |= File.Exists(contentFilePath + ".dll");
|
||||
}
|
||||
if (exists)
|
||||
{
|
||||
return contentFilePath;
|
||||
}
|
||||
}
|
||||
|
||||
string[] splitPath = contentFilePath.Split('/');
|
||||
|
||||
Reference in New Issue
Block a user