(6eeea9b7c) v0.9.10.0.0
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@@ -18,6 +18,7 @@ namespace Barotrauma
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foreach (Pair<MapEntityPrefab, Rectangle> entity in DisplayEntities)
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{
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if (entity.First is CoreEntityPrefab) { continue; }
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Rectangle drawRect = entity.Second;
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drawRect = new Rectangle(
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(int)(drawRect.X * scale) + drawArea.Center.X, (int)((drawRect.Y) * scale) - drawArea.Center.Y,
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