(6eeea9b7c) v0.9.10.0.0
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@@ -76,19 +76,7 @@ namespace Barotrauma
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public GUILayoutGroup(RectTransform rectT, bool isHorizontal = false, Anchor childAnchor = Anchor.TopLeft) : base(null, rectT)
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{
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#if DEBUG
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if (GameMain.DebugDraw)
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{
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CanBeFocused = true;
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}
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else
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{
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#endif
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CanBeFocused = false;
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#if DEBUG
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}
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#endif
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CanBeFocused = false;
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this.isHorizontal = isHorizontal;
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this.childAnchor = childAnchor;
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rectT.ChildrenChanged += (child) => needsToRecalculate = true;
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