Unstable 0.14.6.0

This commit is contained in:
Markus Isberg
2021-06-17 13:31:36 +03:00
parent 23a7c37eee
commit ee5308b39f
11 changed files with 40 additions and 13 deletions
@@ -294,7 +294,7 @@ namespace Barotrauma
else
{
Random rand = new MTRandom(ToolBox.StringToInt(levelData.Seed));
var huntingGroundsMissionPrefab = ToolBox.SelectWeightedRandom(huntingGroundsMissionPrefabs, huntingGroundsMissionPrefabs.Select(p => (float)p.Commonness).ToList(), rand);
var huntingGroundsMissionPrefab = ToolBox.SelectWeightedRandom(huntingGroundsMissionPrefabs, huntingGroundsMissionPrefabs.Select(p => (float)Math.Max(p.Commonness, 0.1f)).ToList(), rand);
if (!Missions.Any(m => m.Prefab.Tags.Any(t => t.Equals("huntinggrounds", StringComparison.OrdinalIgnoreCase))))
{
extraMissions.Add(huntingGroundsMissionPrefab.Instantiate(Map.SelectedConnection.Locations, Submarine.MainSub));
@@ -640,6 +640,18 @@ namespace Barotrauma
return missions.IndexOf(mission);
}
public void EnforceMissionOrder(List<string> missionIdentifiers)
{
List<Mission> sortedMissions = new List<Mission>();
foreach (string missionId in missionIdentifiers)
{
var matchingMission = missions.Find(m => m.Prefab.Identifier == missionId);
sortedMissions.Add(matchingMission);
missions.Remove(matchingMission);
}
missions.AddRange(sortedMissions);
}
partial void UpdateProjSpecific(float deltaTime);
public void EndRound(string endMessage, List<TraitorMissionResult> traitorResults = null, CampaignMode.TransitionType transitionType = CampaignMode.TransitionType.None)
+10 -1
View File
@@ -1,3 +1,13 @@
---------------------------------------------------------------------------------------------------------
v0.14.6.0
---------------------------------------------------------------------------------------------------------
- Fixed "entity not found" errors when receiving attack data for a character that's been removed (most often a terminal cell).
- Fixed occasional "mission equality check failed" errors when starting a round with multiple missions selected.
- Fixed outpost events not triggering in levels with a difficulty between 40-41.
- Fixed hunting grounds missions only spawning endworms.
- Fixed 2nd part of the Jacov Subra event chain not triggering.
---------------------------------------------------------------------------------------------------------
v0.14.5.0
---------------------------------------------------------------------------------------------------------
@@ -70,7 +80,6 @@ Changes:
- Allow clicking on the main menu buttons when the credits are open.
- Option to adjust motion sensor's update interval in the sub editor.
Fixes:
- Fixed clients timing out at the start of a multiplayer round if loading the campaign save takes more than 30 seconds.
- Fixed previous missions still being available in outposts that have become abandoned due to radiation.