"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
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@@ -9,7 +9,7 @@ namespace Barotrauma
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public static void StartTutorial(TutorialType tutorialType)
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{
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Submarine.Load("Content/Map/TutorialSub.sub", "");
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Submarine.Load("Content/Map/TutorialSub.sub", "", true);
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tutorialType.Initialize();
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