v1.0.13.1 (first post-1.0 patch)
This commit is contained in:
@@ -9,7 +9,7 @@ namespace Steamworks
|
||||
/// <summary>
|
||||
/// An optional interface to use instead of deriving
|
||||
/// </summary>
|
||||
public IConnectionManager Interface { get; set; }
|
||||
public IConnectionManager? Interface { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// The actual connection we're managing
|
||||
@@ -94,6 +94,8 @@ namespace Steamworks
|
||||
|
||||
public void Receive( int bufferSize = 32 )
|
||||
{
|
||||
if (SteamNetworkingSockets.Internal is null) { return; }
|
||||
|
||||
int processed = 0;
|
||||
IntPtr messageBuffer = Marshal.AllocHGlobal( IntPtr.Size * bufferSize );
|
||||
|
||||
|
||||
Reference in New Issue
Block a user