v1.0.13.1 (first post-1.0 patch)

This commit is contained in:
Regalis11
2023-05-10 15:07:17 +03:00
parent 96fb49ba14
commit ee1db852b1
272 changed files with 5738 additions and 2413 deletions
@@ -39,16 +39,10 @@ namespace Barotrauma
public DelayedEffect(ContentXElement element, string parentDebugName)
: base(element, parentDebugName)
{
string delayTypeStr = element.GetAttributeString("delaytype", "timer");
if (!Enum.TryParse(typeof(DelayTypes), delayTypeStr, ignoreCase: true, out var delayType))
DelayTypes delayTypeAttr = element.GetAttributeEnum("delaytype", DelayTypes.Timer);
if (delayTypeAttr is DelayTypes.Timer)
{
DebugConsole.ThrowError("Invalid delay type \"" + delayTypeStr + "\" in StatusEffect (" + parentDebugName + ")");
}
switch (delayType)
{
case DelayTypes.Timer:
delay = element.GetAttributeFloat("delay", 1.0f);
break;
delay = element.GetAttributeFloat("delay", 1.0f);
}
}