v1.0.13.1 (first post-1.0 patch)
This commit is contained in:
@@ -39,16 +39,10 @@ namespace Barotrauma
|
||||
public DelayedEffect(ContentXElement element, string parentDebugName)
|
||||
: base(element, parentDebugName)
|
||||
{
|
||||
string delayTypeStr = element.GetAttributeString("delaytype", "timer");
|
||||
if (!Enum.TryParse(typeof(DelayTypes), delayTypeStr, ignoreCase: true, out var delayType))
|
||||
DelayTypes delayTypeAttr = element.GetAttributeEnum("delaytype", DelayTypes.Timer);
|
||||
if (delayTypeAttr is DelayTypes.Timer)
|
||||
{
|
||||
DebugConsole.ThrowError("Invalid delay type \"" + delayTypeStr + "\" in StatusEffect (" + parentDebugName + ")");
|
||||
}
|
||||
switch (delayType)
|
||||
{
|
||||
case DelayTypes.Timer:
|
||||
delay = element.GetAttributeFloat("delay", 1.0f);
|
||||
break;
|
||||
delay = element.GetAttributeFloat("delay", 1.0f);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user