v1.0.13.1 (first post-1.0 patch)
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@@ -87,6 +87,7 @@ namespace Barotrauma.Networking
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if (character != null)
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{
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HasSpawned = true;
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UsingFreeCam = false;
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#if CLIENT
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GameMain.GameSession?.CrewManager?.SetPlayerVoiceIconState(this, muted, mutedLocally);
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@@ -100,6 +101,11 @@ namespace Barotrauma.Networking
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}
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}
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/// <summary>
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/// Is the client using the 'freecam' console command?
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/// </summary>
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public bool UsingFreeCam;
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public UInt16 CharacterID;
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private Vector2 spectatePos;
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