v1.0.13.1 (first post-1.0 patch)

This commit is contained in:
Regalis11
2023-05-10 15:07:17 +03:00
parent 96fb49ba14
commit ee1db852b1
272 changed files with 5738 additions and 2413 deletions
@@ -65,28 +65,28 @@ namespace Barotrauma
set { maxHeight = Math.Max(value, minHeight); }
}
[Serialize(2, IsPropertySaveable.Yes), Editable(MinValueInt = 0, MaxValueInt = 10)]
[Serialize(2, IsPropertySaveable.Yes, description: "Minimum number of tunnel branches in the cave."), Editable(MinValueInt = 0, MaxValueInt = 10)]
public int MinBranchCount
{
get { return minBranchCount; }
set { minBranchCount = Math.Max(value, 0); }
}
[Serialize(4, IsPropertySaveable.Yes), Editable(MinValueInt = 0, MaxValueInt = 10)]
[Serialize(4, IsPropertySaveable.Yes, description: "Maximum number of tunnel branches in the cave."), Editable(MinValueInt = 0, MaxValueInt = 10)]
public int MaxBranchCount
{
get { return maxBranchCount; }
set { maxBranchCount = Math.Max(value, minBranchCount); }
}
[Serialize(50, IsPropertySaveable.Yes), Editable(MinValueInt = 0, MaxValueInt = 10000)]
[Serialize(50, IsPropertySaveable.Yes, description: "Total amount of level objects in the cave."), Editable(MinValueInt = 0, MaxValueInt = 10000)]
public int LevelObjectAmount
{
get;
set;
}
[Serialize(0.1f, IsPropertySaveable.Yes), Editable(MinValueFloat = 0, MaxValueFloat = 1.0f, DecimalCount = 2 )]
[Serialize(0.1f, IsPropertySaveable.Yes, description: "What portion of the empty cells in the cave should be turned into destructible walls? For example, 0.1 = 10%."), Editable(MinValueFloat = 0, MaxValueFloat = 1.0f, DecimalCount = 2 )]
public float DestructibleWallRatio
{
get;