v1.0.13.1 (first post-1.0 patch)
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@@ -243,14 +243,7 @@ namespace Barotrauma.Items.Components
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for (int i = 0; i < labels.Length; i++)
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{
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labels[i] = i < newLabels.Length ? newLabels[i] : customInterfaceElementList[i].Label;
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if (Screen.Selected != GameMain.SubEditorScreen)
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{
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customInterfaceElementList[i].Label = TextManager.Get(labels[i]).Fallback(labels[i]).Value;
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}
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else
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{
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customInterfaceElementList[i].Label = labels[i];
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}
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customInterfaceElementList[i].Label = labels[i];
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}
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UpdateLabelsProjSpecific();
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}
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