v1.0.13.1 (first post-1.0 patch)

This commit is contained in:
Regalis11
2023-05-10 15:07:17 +03:00
parent 96fb49ba14
commit ee1db852b1
272 changed files with 5738 additions and 2413 deletions
@@ -244,7 +244,12 @@ namespace Barotrauma
float dist = Vector2.DistanceSquared(pos, refSub.WorldPosition);
foreach (Submarine sub in Submarine.Loaded)
{
if (sub.Info.Type != SubmarineType.Player && sub != GameMain.NetworkMember?.RespawnManager?.RespawnShuttle) { continue; }
if (sub.Info.Type != SubmarineType.Player &&
sub.Info.Type != SubmarineType.EnemySubmarine &&
sub != GameMain.NetworkMember?.RespawnManager?.RespawnShuttle)
{
continue;
}
float minDistToSub = GetMinDistanceToSub(sub);
if (dist < minDistToSub * minDistToSub) { continue; }