v1.0.13.1 (first post-1.0 patch)

This commit is contained in:
Regalis11
2023-05-10 15:07:17 +03:00
parent 96fb49ba14
commit ee1db852b1
272 changed files with 5738 additions and 2413 deletions
@@ -119,6 +119,9 @@ namespace Barotrauma
[Serialize(1.0f, IsPropertySaveable.Yes, "Tells the bots how much they should prefer targeting this character with submarine weapons tagged as \"slowturret\", like railguns. The tag is arbitrary and can be added to any turrets, just like the priority. Defaults to 1. Not used if AITurretPriority is 0. Distance to the target affects the decision making."), Editable]
public float AISlowTurretPriority { get; set; }
[Serialize("", IsPropertySaveable.Yes, description: "Identifier or tag of the item the character's items are placed inside when the character despawns."), Editable]
public Identifier DespawnContainer { get; private set; }
public readonly CharacterFile File;
public XDocument VariantFile { get; private set; }