v1.0.13.1 (first post-1.0 patch)
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@@ -202,18 +202,21 @@ namespace Barotrauma
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case CampaignMode.InteractionType.PurchaseSub:
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submarineSelection?.Update();
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break;
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case CampaignMode.InteractionType.Crew:
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CrewManagement?.Update();
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break;
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case CampaignMode.InteractionType.Store:
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Store?.Update(deltaTime);
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break;
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break;
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case CampaignMode.InteractionType.MedicalClinic:
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MedicalClinic?.Update(deltaTime);
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break;
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case CampaignMode.InteractionType.Map:
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if (StartButton != null)
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{
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StartButton.Enabled = CampaignMode.AllowedToManageCampaign(ClientPermissions.ManageMap) && Character.Controlled is { IsIncapacitated: false };
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}
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break;
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}
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}
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@@ -568,7 +571,6 @@ namespace Barotrauma
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StartButton.Visible = false;
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missionList.Enabled = false;
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}
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//locationInfoPanel?.UpdateAuto(1.0f);
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}
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public void SelectTab(CampaignMode.InteractionType tab, Character npc = null)
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