v1.0.13.1 (first post-1.0 patch)

This commit is contained in:
Regalis11
2023-05-10 15:07:17 +03:00
parent 96fb49ba14
commit ee1db852b1
272 changed files with 5738 additions and 2413 deletions
@@ -12,6 +12,8 @@ namespace Barotrauma.Items.Components
private readonly List<GUIComponent> uiElements = new List<GUIComponent>();
private GUILayoutGroup uiElementContainer;
private bool readingNetworkEvent;
private Point ElementMaxSize => new Point(uiElementContainer.Rect.Width, (int)(65 * GUI.yScale));
public override bool RecreateGUIOnResolutionChange => true;
@@ -100,7 +102,7 @@ namespace Barotrauma.Items.Components
{
ValueChanged(ni.UserData as CustomInterfaceElement, ni.FloatValue);
}
else
else if (!readingNetworkEvent)
{
item.CreateClientEvent(this);
}
@@ -126,7 +128,7 @@ namespace Barotrauma.Items.Components
{
ValueChanged(ni.UserData as CustomInterfaceElement, ni.IntValue);
}
else
else if (!readingNetworkEvent)
{
item.CreateClientEvent(this);
}
@@ -161,7 +163,7 @@ namespace Barotrauma.Items.Components
{
TickBoxToggled(tBox.UserData as CustomInterfaceElement, tBox.Selected);
}
else
else if (!readingNetworkEvent)
{
item.CreateClientEvent(this);
}
@@ -181,12 +183,12 @@ namespace Barotrauma.Items.Components
};
btn.OnClicked += (_, userdata) =>
{
CustomInterfaceElement btnElement = userdata as CustomInterfaceElement;;
CustomInterfaceElement btnElement = userdata as CustomInterfaceElement;
if (GameMain.Client == null)
{
ButtonClicked(btnElement);
}
else
else if (!readingNetworkEvent)
{
item.CreateClientEvent(this, new EventData(btnElement));
}
@@ -248,7 +250,7 @@ namespace Barotrauma.Items.Components
int visibleElementCount = 0;
foreach (var uiElement in uiElements)
{
if (!(uiElement.UserData is CustomInterfaceElement element)) { continue; }
if (uiElement.UserData is not CustomInterfaceElement element) { continue; }
bool visible = Screen.Selected == GameMain.SubEditorScreen || element.StatusEffects.Any() || element.HasPropertyName || (element.Connection != null && element.Connection.Wires.Count > 0);
if (visible) { visibleElementCount++; }
if (uiElement.Visible != visible)
@@ -297,9 +299,10 @@ namespace Barotrauma.Items.Components
LocalizedString CreateLabelText(int elementIndex)
{
return string.IsNullOrWhiteSpace(customInterfaceElementList[elementIndex].Label) ?
var label = customInterfaceElementList[elementIndex].Label;
return string.IsNullOrWhiteSpace(label) ?
TextManager.GetWithVariable("connection.signaloutx", "[num]", (elementIndex + 1).ToString()) :
customInterfaceElementList[elementIndex].Label;
TextManager.Get(label).Fallback(label);
}
uiElementContainer.Recalculate();
@@ -334,7 +337,9 @@ namespace Barotrauma.Items.Components
{
if (uiElements[i] is GUITextBox tb)
{
tb.Text = customInterfaceElementList[i].Signal;
tb.Text = Screen.Selected is { IsEditor: true } ?
customInterfaceElementList[i].Signal :
TextManager.Get(customInterfaceElementList[i].Signal).Value;
}
else if (uiElements[i] is GUINumberInput ni)
{
@@ -386,45 +391,53 @@ namespace Barotrauma.Items.Components
public void ClientEventRead(IReadMessage msg, float sendingTime)
{
for (int i = 0; i < customInterfaceElementList.Count; i++)
readingNetworkEvent = true;
try
{
var element = customInterfaceElementList[i];
if (element.HasPropertyName)
for (int i = 0; i < customInterfaceElementList.Count; i++)
{
string newValue = msg.ReadString();
if (!element.IsNumberInput)
var element = customInterfaceElementList[i];
if (element.HasPropertyName)
{
TextChanged(element, newValue);
string newValue = msg.ReadString();
if (!element.IsNumberInput)
{
TextChanged(element, newValue);
}
else
{
switch (element.NumberType)
{
case NumberType.Int when int.TryParse(newValue, out int value):
ValueChanged(element, value);
break;
case NumberType.Float when TryParseFloatInvariantCulture(newValue, out float value):
ValueChanged(element, value);
break;
}
}
}
else
{
switch (element.NumberType)
bool elementState = msg.ReadBoolean();
if (element.ContinuousSignal)
{
case NumberType.Int when int.TryParse(newValue, out int value):
ValueChanged(element, value);
break;
case NumberType.Float when TryParseFloatInvariantCulture(newValue, out float value):
ValueChanged(element, value);
break;
((GUITickBox)uiElements[i]).Selected = elementState;
TickBoxToggled(element, elementState);
}
else if (elementState)
{
ButtonClicked(element);
}
}
}
else
{
bool elementState = msg.ReadBoolean();
if (element.ContinuousSignal)
{
((GUITickBox)uiElements[i]).Selected = elementState;
TickBoxToggled(element, elementState);
}
else if (elementState)
{
ButtonClicked(element);
}
}
}
UpdateSignalsProjSpecific();
UpdateSignalsProjSpecific();
}
finally
{
readingNetworkEvent = false;
}
}
}
}