v1.0.13.1 (first post-1.0 patch)
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@@ -582,7 +582,7 @@ namespace Barotrauma
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float closestItemDistance = Math.Max(aimAssistAmount, 2.0f);
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foreach (MapEntity entity in entityList)
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{
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if (!(entity is Item item))
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if (entity is not Item item)
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{
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continue;
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}
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