(9a7d83a40) Fullscreen bug workarounds

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:00:38 +03:00
parent 3b839d5b07
commit edccfe223d
74 changed files with 349 additions and 482 deletions
@@ -40,9 +40,6 @@ namespace Barotrauma.Items.Components
[Serialize(false, false)]
public bool RepairThroughWalls { get; set; }
[Serialize(false, false)]
public bool RepairMultiple { get; set; }
public Vector2 TransformedBarrelPos
{
get
@@ -161,22 +158,12 @@ namespace Barotrauma.Items.Components
private void Repair(Vector2 rayStart, Vector2 rayEnd, float deltaTime, Character user, float degreeOfSuccess, List<Body> ignoredBodies)
{
var collisionCategories = Physics.CollisionWall | Physics.CollisionCharacter | Physics.CollisionItem | Physics.CollisionLevel | Physics.CollisionRepair;
if (RepairMultiple)
if (RepairThroughWalls)
{
var bodies = Submarine.PickBodies(rayStart, rayEnd, ignoredBodies, collisionCategories, ignoreSensors: false, allowInsideFixture: true);
Type lastHitType = null;
foreach (Body body in bodies)
{
Type bodyType = body.UserData?.GetType();
if (!RepairThroughWalls && bodyType != null && bodyType != lastHitType)
{
//stop the ray if it already hit a door/wall and is now about to hit some other type of entity
if (lastHitType == typeof(Item) || lastHitType == typeof(Structure)) { break; }
}
if (FixBody(user, deltaTime, degreeOfSuccess, body))
{
if (bodyType != null) { lastHitType = bodyType; }
}
FixBody(user, deltaTime, degreeOfSuccess, body);
}
}
else
@@ -215,19 +202,19 @@ namespace Barotrauma.Items.Components
}
}
private bool FixBody(Character user, float deltaTime, float degreeOfSuccess, Body targetBody)
private void FixBody(Character user, float deltaTime, float degreeOfSuccess, Body targetBody)
{
if (targetBody?.UserData == null) { return false; }
if (targetBody?.UserData == null) { return; }
pickedPosition = Submarine.LastPickedPosition;
if (targetBody.UserData is Structure targetStructure)
{
if (!fixableEntities.Contains("structure") && !fixableEntities.Contains(targetStructure.Prefab.Identifier)) { return false; }
if (targetStructure.IsPlatform) { return false; }
if (!fixableEntities.Contains("structure") && !fixableEntities.Contains(targetStructure.Prefab.Identifier)) return;
if (targetStructure.IsPlatform) return;
int sectionIndex = targetStructure.FindSectionIndex(ConvertUnits.ToDisplayUnits(pickedPosition));
if (sectionIndex < 0) { return false; }
if (sectionIndex < 0) return;
FixStructureProjSpecific(user, deltaTime, targetStructure, sectionIndex);
targetStructure.AddDamage(sectionIndex, -StructureFixAmount * degreeOfSuccess, user);
@@ -252,14 +239,12 @@ namespace Barotrauma.Items.Components
targetCharacter.LastDamageSource = item;
ApplyStatusEffectsOnTarget(user, deltaTime, ActionType.OnUse, new List<ISerializableEntity>() { targetCharacter });
FixCharacterProjSpecific(user, deltaTime, targetCharacter);
return true;
}
else if (targetBody.UserData is Limb targetLimb)
{
targetLimb.character.LastDamageSource = item;
ApplyStatusEffectsOnTarget(user, deltaTime, ActionType.OnUse, new List<ISerializableEntity>() { targetLimb.character, targetLimb });
FixCharacterProjSpecific(user, deltaTime, targetLimb.character);
return true;
}
else if (targetBody.UserData is Item targetItem)
{
@@ -284,7 +269,6 @@ namespace Barotrauma.Items.Components
#endif
}
FixItemProjSpecific(user, deltaTime, targetItem, prevCondition);
return true;
}
return false;
}
@@ -396,12 +380,11 @@ namespace Barotrauma.Items.Components
sinTime = 0;
if (!leak.FlowTargetHull.ConnectedGaps.Any(g => !g.IsRoomToRoom && g.Open > 0.0f))
{
character.Speak(TextManager.GetWithVariable("DialogLeaksFixed", "[roomname]", leak.FlowTargetHull.DisplayName, true), null, 0.0f, "leaksfixed", 10.0f);
character.Speak(TextManager.Get("DialogLeaksFixed").Replace("[roomname]", leak.FlowTargetHull.DisplayName), null, 0.0f, "leaksfixed", 10.0f);
}
else
{
character.Speak(TextManager.GetWithVariable("DialogLeakFixed", "[roomname]", leak.FlowTargetHull.DisplayName, true), null, 0.0f, "leakfixed", 10.0f);
character.Speak(TextManager.Get("DialogLeakFixed").Replace("[roomname]", leak.FlowTargetHull.DisplayName), null, 0.0f, "leakfixed", 10.0f);
}
}
@@ -219,10 +219,8 @@ namespace Barotrauma.Items.Components
{
dialogTag = "DialogSonarTargetLarge";
}
character.Speak(TextManager.GetWithVariables(dialogTag, new string[2] { "[direction]", "[count]" },
new string[2] { targetGroup.Key.ToString(), targetGroup.Value.Count.ToString() },
new bool[2] { true, false }), null, 0, "sonartarget" + targetGroup.Value[0].ID, 30);
character.Speak(TextManager.Get(dialogTag).Replace("[direction]", targetGroup.Key).Replace("[count]", targetGroup.Value.Count.ToString()),
null, 0, "sonartarget" + targetGroup.Value[0].ID, 30);
//prevent the character from reporting other targets in the group
for (int i = 1; i < targetGroup.Value.Count; i++)
@@ -241,7 +239,7 @@ namespace Barotrauma.Items.Components
int clockDir = (int)Math.Round((angle / MathHelper.TwoPi) * 12);
if (clockDir == 0) clockDir = 12;
return TextManager.GetWithVariable("roomname.subdiroclock", "[dir]", clockDir.ToString());
return TextManager.Get("roomname.subdiroclock").Replace("[dir]", clockDir.ToString());
}
private Vector2 GetTransducerPos()
@@ -244,10 +244,9 @@ namespace Barotrauma.Items.Components
#if CLIENT
rechargeSpeedSlider.BarScroll = RechargeSpeed / Math.Max(maxRechargeSpeed, 1.0f);
#endif
character.Speak(TextManager.GetWithVariables("DialogChargeBatteries", new string[2] { "[itemname]", "[rate]" },
new string[2] { item.Name, ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString() },
new bool[2] { true, false }), null, 1.0f, "chargebattery", 10.0f);
character.Speak(TextManager.Get("DialogChargeBatteries")
.Replace("[itemname]", item.Name)
.Replace("[rate]", ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString()), null, 1.0f, "chargebattery", 10.0f);
}
}
else
@@ -261,9 +260,9 @@ namespace Barotrauma.Items.Components
#if CLIENT
rechargeSpeedSlider.BarScroll = RechargeSpeed / Math.Max(maxRechargeSpeed, 1.0f);
#endif
character.Speak(TextManager.GetWithVariables("DialogStopChargingBatteries", new string[2] { "[itemname]", "[rate]" },
new string[2] { item.Name, ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString() },
new bool[2] { true, false }), null, 1.0f, "chargebattery", 10.0f);
character.Speak(TextManager.Get("DialogStopChargingBatteries")
.Replace("[itemname]", item.Name)
.Replace("[rate]", ((int)(rechargeSpeed / maxRechargeSpeed * 100.0f)).ToString()), null, 1.0f, "chargebattery", 10.0f);
}
}
@@ -459,7 +459,7 @@ namespace Barotrauma.Items.Components
}
var containShellObjective = new AIObjectiveContainItem(character, container.ContainableItems[0].Identifiers[0], container, objective.objectiveManager);
character?.Speak(TextManager.GetWithVariable("DialogLoadTurret", "[itemname]", item.Name, true), null, 0.0f, "loadturret", 30.0f);
character?.Speak(TextManager.Get("DialogLoadTurret").Replace("[itemname]", item.Name), null, 0.0f, "loadturret", 30.0f);
containShellObjective.targetItemCount = usableProjectileCount + 1;
containShellObjective.ignoredContainerIdentifiers = new string[] { containerItem.prefab.Identifier };
objective.AddSubObjective(containShellObjective);
@@ -506,7 +506,7 @@ namespace Barotrauma.Items.Components
if (objective.Option.ToLowerInvariant() == "fireatwill")
{
character?.Speak(TextManager.GetWithVariable("DialogFireTurret", "[itemname]", item.Name, true), null, 0.0f, "fireturret", 5.0f);
character?.Speak(TextManager.Get("DialogFireTurret").Replace("[itemname]", item.Name), null, 0.0f, "fireturret", 5.0f);
character.SetInput(InputType.Shoot, true, true);
}