(9a7d83a40) Fullscreen bug workarounds

This commit is contained in:
Joonas Rikkonen
2019-06-04 16:00:38 +03:00
parent 3b839d5b07
commit edccfe223d
74 changed files with 349 additions and 482 deletions
@@ -26,7 +26,7 @@ namespace Barotrauma
}
else if (state != InfectionState.Active && Character.Controlled == character)
{
GUI.AddMessage(TextManager.GetWithVariable("HuskActivate", "[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
GUI.AddMessage(TextManager.Get("HuskActivate").Replace("[Attack]", GameMain.Config.KeyBind(InputType.Attack).ToString()),
Color.Red);
}
}
@@ -606,7 +606,7 @@ namespace Barotrauma
.ThenByDescending(a => a.Strength).FirstOrDefault();
if (affliction.DamagePerSecond > 0 || affliction.Strength > 0)
{
var limbHealth = GetMatchingLimbHealth(affliction);
var limbHealth = GetMathingLimbHealth(affliction);
if (limbHealth != null)
{
selectedLimbIndex = limbHealths.IndexOf(limbHealth);