Build 0.20.0.0
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@@ -1164,11 +1164,14 @@ namespace Barotrauma.Items.Components
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public override void ReceiveSignal(Signal signal, Connection connection)
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{
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#if CLIENT
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if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsClient &&
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!(GameMain.GameSession?.Campaign?.AllowedToManageCampaign(ClientPermissions.ManageMap) ?? false))
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if (GameMain.NetworkMember != null && GameMain.NetworkMember.IsClient)
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{
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return;
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}
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if (GameMain.GameSession?.Campaign != null && !CampaignMode.AllowedToManageCampaign(ClientPermissions.ManageMap))
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{
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return;
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}
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#endif
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if (dockingCooldown > 0.0f) { return; }
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